Unicode C++
Unicode C++
Create MIME Containing XML
See more MIME Examples
Calls SetBodyFromXml to load XML into the MIME body. Also sets the Content-Type header to "text/xml", and the Content-Transfer-Encoding to an appropriate transfer encoding based on the characters found in the XML.Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkMimeW mime;
// Add a few header fields:
success = mime.AddHeaderField(L"Description",L"this is a test");
success = mime.AddHeaderField(L"MyId",L"123");
const wchar_t *xmlData = L"<something>123</something>";
// Set the mime body via SetBodyFromXml. This also
// has the intended side-effect of adding the Content-Type
// and Content-Transfer-Encoding headers.
success = mime.SetBodyFromXml(xmlData);
wprintf(L"%s\n",mime.getMime());
// The MIME should look like this:
// Description: this is a test
// MyId: 123
// Content-Type: text/xml;
// Content-Transfer-Encoding: 7bit
//
// <something>123</something>
// Note: The Content-Transfer-Encoding may be changed.
// For example, to use "base64", do this:
mime.put_Encoding(L"base64");
// Show the MIME again, this time using the base64
// transfer encoding:
wprintf(L"%s\n",mime.getMime());
// It should look like this:
// Description: this is a test
// MyId: 123
// Content-Type: text/xml;
// Content-Transfer-Encoding: base64
//
// PHNvbWV0aGluZz4xMjM8L3NvbWV0aGluZz4=
}