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Unicode C++

Create MIME Containing XML

See more MIME Examples

Calls SetBodyFromXml to load XML into the MIME body. Also sets the Content-Type header to "text/xml", and the Content-Transfer-Encoding to an appropriate transfer encoding based on the characters found in the XML.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkMimeW.h>

void ChilkatSample(void)
    {
    bool success = false;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkMimeW mime;

    // Add a few header fields:
    success = mime.AddHeaderField(L"Description",L"this is a test");
    success = mime.AddHeaderField(L"MyId",L"123");

    const wchar_t *xmlData = L"<something>123</something>";

    // Set the mime body via SetBodyFromXml.  This also
    // has the intended side-effect of adding the Content-Type
    // and Content-Transfer-Encoding headers.
    success = mime.SetBodyFromXml(xmlData);

    wprintf(L"%s\n",mime.getMime());

    // The MIME should look like this:

    // Description: this is a test
    // MyId: 123
    // Content-Type: text/xml; 
    // Content-Transfer-Encoding: 7bit
    // 
    // <something>123</something>

    // Note: The Content-Transfer-Encoding may be changed.
    // For example, to use "base64", do this:
    mime.put_Encoding(L"base64");

    // Show the MIME again, this time using the base64 
    // transfer encoding:
    wprintf(L"%s\n",mime.getMime());

    // It should look like this:

    // Description: this is a test
    // MyId: 123
    // Content-Type: text/xml; 
    // Content-Transfer-Encoding: base64
    // 
    // PHNvbWV0aGluZz4xMjM8L3NvbWV0aGluZz4=
    }