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Unicode C++

Create MIME Containing Plain-Text

See more MIME Examples

Calls SetBodyFromPlainText to load plain-text into the MIME body. Also sets the Content-Type header to "text/plain", and the Content-Transfer-Encoding to an appropriate transfer encoding based on the characters found in the text.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkMimeW.h>

void ChilkatSample(void)
    {
    bool success = false;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkMimeW mime;

    // Add a few header fields:
    success = mime.AddHeaderField(L"Description",L"this is a test");
    success = mime.AddHeaderField(L"MyId",L"123");

    const wchar_t *textBody = L"This is the plain-text body";

    success = mime.SetBodyFromPlainText(textBody);

    wprintf(L"%s\n",mime.getMime());

    // The MIME should look like this:

    // Description: this is a test
    // MyId: 123
    // Content-Type: text/plain; 
    // Content-Transfer-Encoding: 7bit
    // 
    // This is the plain-text body

    // Note: The Content-Transfer-Encoding may be changed.
    // For example, to use "base64", do this:
    mime.put_Encoding(L"base64");

    // Show the MIME again, this time using the base64 
    // transfer encoding:
    wprintf(L"%s\n",mime.getMime());

    // It should look like this:

    // Description: this is a test
    // MyId: 123
    // Content-Type: text/plain
    // Content-Transfer-Encoding: base64
    // 
    // VGhpcyBpcyB0aGUgcGxhaW4tdGV4dCBib2R5
    // 
    }