Unicode C++
Unicode C++
Create MIME Containing Plain-Text
See more MIME Examples
Calls SetBodyFromPlainText to load plain-text into the MIME body. Also sets the Content-Type header to "text/plain", and the Content-Transfer-Encoding to an appropriate transfer encoding based on the characters found in the text.Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkMimeW mime;
// Add a few header fields:
success = mime.AddHeaderField(L"Description",L"this is a test");
success = mime.AddHeaderField(L"MyId",L"123");
const wchar_t *textBody = L"This is the plain-text body";
success = mime.SetBodyFromPlainText(textBody);
wprintf(L"%s\n",mime.getMime());
// The MIME should look like this:
// Description: this is a test
// MyId: 123
// Content-Type: text/plain;
// Content-Transfer-Encoding: 7bit
//
// This is the plain-text body
// Note: The Content-Transfer-Encoding may be changed.
// For example, to use "base64", do this:
mime.put_Encoding(L"base64");
// Show the MIME again, this time using the base64
// transfer encoding:
wprintf(L"%s\n",mime.getMime());
// It should look like this:
// Description: this is a test
// MyId: 123
// Content-Type: text/plain
// Content-Transfer-Encoding: base64
//
// VGhpcyBpcyB0aGUgcGxhaW4tdGV4dCBib2R5
//
}