Unicode C++
Unicode C++
Setting the MIME Text Charset (such as utf-8, iso-8859-1, etc.)
See more MIME Examples
Demonstrates how setting the Charset property controls the character encoding used for the text body in a MIME message.Chilkat Unicode C++ Downloads
#include <CkMimeW.h>
void ChilkatSample(void)
{
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkMimeW mime;
// Set the MIME body using some 8bit non-us-ascii characters:
mime.SetBody(L"á, é, í, ó, ú");
// Set the Content-Type
mime.put_ContentType(L"text/plain");
// Set the Content-Transfer-Encoding to "quoted-printable"
// so it's easy to see the bytes used to encode each character
// (i.e. it will be easy to see that utf-8 uses 2-bytes for
// non-us-ascii characters such as "á", whereas a character
// encoding such as iso-8859-1 will use one byte per character.
mime.put_Encoding(L"quoted-printable");
// Set the Charset to utf-8
mime.put_Charset(L"utf-8");
// Examine the MIME:
wprintf(L"%s\n",mime.getMime());
// The MIME should look like this:
// Content-Transfer-Encoding: quoted-printable
// Content-Type: text/plain; charset="utf-8"
//
// =C3=A1, =C3=A9, =C3=AD, =C3=B3, =C3=BA
// Now change the Charset to "iso-8859-1"
mime.put_Charset(L"iso-8859-1");
// Get the MIME again...
wprintf(L"%s\n",mime.getMime());
// Now the MIME should look like this:
// Content-Transfer-Encoding: quoted-printable
// Content-Type: text/plain; charset="iso-8859-1"
//
// =E1, =E9, =ED, =F3, =FA
}