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(Unicode C++) Insert JSON Object into another JSON ObjectDemonstrates how to insert one JSON object into another. Effectively, the JSON object must be copied into the other..
#include <CkJsonObjectW.h> void ChilkatSample(void) { // Imagine we have two separate JSON objects. CkJsonObjectW jsonA; jsonA.UpdateString(L"animal",L"zebra"); jsonA.UpdateString(L"colors[0]",L"white"); jsonA.UpdateString(L"colors[1]",L"black"); jsonA.put_EmitCompact(false); wprintf(L"%s\n",jsonA.emit()); // jsonA contains: // { // "animal": "zebra", // "colors": [ // "white", // "black" // ] // } CkJsonObjectW jsonB; jsonB.UpdateString(L"type",L"mammal"); jsonB.UpdateBool(L"carnivore",false); jsonB.put_EmitCompact(false); wprintf(L"%s\n",jsonB.emit()); // jsonB contains: // { // "type": "mammal", // "carnivore": false // } // Let's say we want to insert jsonB into jsonA to get this: // { // "animal": "zebra", // "info" " { // "type": "mammal", // "carnivore": false // }, // "colors": [ // "white", // "black" // ] // } // First add an empty object at the desired location: jsonA.AddObjectAt(1,L"info"); // Get the JSON object at that location, and load the JSON.. CkJsonObjectW *jsonInfo = jsonA.ObjectOf(L"info"); jsonInfo->Load(jsonB.emit()); delete jsonInfo; wprintf(L"%s\n",jsonA.emit()); // The end result is this: // { // "animal": "zebra", // "info": { // "type": "mammal", // "carnivore": false // }, // "colors": [ // "white", // "black" // ] // } } |
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