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(Unicode C++) GMail SMTP Send using Previously Obtained OAuth2 Access TokenDemonstrates how to send email using GMail and OAuth2 authentication. This example assumes an OAuth2 access token was previously obtained.
#include <CkJsonObjectW.h> #include <CkMailManW.h> #include <CkEmailW.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // See Get GMail SMTP Access Token // for sample code showing how to obtain a GMail SMTP access token for desktop apps. // In this example, our access token was previously saved to the following file which contains JSON like this: // { // "access_token": "ya39.Ci-XA_C5bGgRDC3UaD-h0_NeL-DVIQnI2gHtBBBHkZzrwlARkwX6R3O0PCDEzRlfaQ", // "token_type": "Bearer", // "expires_in": 3600, // "refresh_token": "1/r_2c_7jddspcdfesrrfKqfXtqo08D6Q-gUU0DsdfVMsx0c" // } // CkJsonObjectW json; bool success = json.LoadFile(L"qa_data/tokens/_gmailSmtp.json"); if (success != true) { wprintf(L"Failed to load GMail access token file.\n"); return; } const wchar_t *accessToken = json.stringOf(L"access_token"); CkMailManW mailman; // Set the properties for the GMail SMTP server: mailman.put_SmtpHost(L"smtp.gmail.com"); mailman.put_SmtpPort(587); mailman.put_StartTLS(true); // The SMTP username should be the GMail address of the user's account that authorized your app to send email. mailman.put_SmtpUsername(L"chilkat.support@gmail.com"); mailman.put_OAuth2AccessToken(accessToken); // Create a new email object CkEmailW email; email.put_Subject(L"This is a test"); email.put_Body(L"This is a test"); email.put_From(L"Chilkat <chilkat.support@gmail.com>"); email.AddTo(L"Chilkat Admin",L"admin@chilkatsoft.com"); // To add more recipients, call AddTo, AddCC, or AddBcc once per recipient. // Call SendEmail to connect to the SMTP server and send. // The connection (i.e. session) to the SMTP server remains // open so that subsequent SendEmail calls may use the // same connection. success = mailman.SendEmail(email); if (success != true) { wprintf(L"%s\n",mailman.lastErrorText()); return; } // You may close the connection here. If the connection is kept open, // the next call to mailman.SendEmail will continue using the already-established connection // (and automatically re-connect if needed). success = mailman.CloseSmtpConnection(); if (success != true) { wprintf(L"Connection to SMTP server not closed cleanly.\n"); } wprintf(L"Email Sent via GMail with OAuth2 authentication.\n"); } |
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