Unicode C++
Unicode C++
GMail SMTP Send using Previously Obtained OAuth2 Access Token
See more GMail SMTP/IMAP/POP Examples
Demonstrates how to send email using GMail and OAuth2 authentication. This example assumes an OAuth2 access token was previously obtained.Chilkat Unicode C++ Downloads
#include <CkJsonObjectW.h>
#include <CkMailManW.h>
#include <CkEmailW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// See Get GMail SMTP Access Token
// for sample code showing how to obtain a GMail SMTP access token for desktop apps.
// In this example, our access token was previously saved to the following file which contains JSON like this:
// {
// "access_token": "ya39.Ci-XA_C5bGgRDC3UaD-h0_NeL-DVIQnI2gHtBBBHkZzrwlARkwX6R3O0PCDEzRlfaQ",
// "token_type": "Bearer",
// "expires_in": 3600,
// "refresh_token": "1/r_2c_7jddspcdfesrrfKqfXtqo08D6Q-gUU0DsdfVMsx0c"
// }
//
CkJsonObjectW json;
success = json.LoadFile(L"qa_data/tokens/_gmailSmtp.json");
if (success != true) {
wprintf(L"Failed to load GMail access token file.\n");
return;
}
const wchar_t *accessToken = json.stringOf(L"access_token");
CkMailManW mailman;
// Set the properties for the GMail SMTP server:
mailman.put_SmtpHost(L"smtp.gmail.com");
mailman.put_SmtpPort(587);
mailman.put_StartTLS(true);
// The SMTP username should be the GMail address of the user's account that authorized your app to send email.
mailman.put_SmtpUsername(L"chilkat.support@gmail.com");
mailman.put_OAuth2AccessToken(accessToken);
// Create a new email object
CkEmailW email;
email.put_Subject(L"This is a test");
email.put_Body(L"This is a test");
email.put_From(L"Chilkat <chilkat.support@gmail.com>");
email.AddTo(L"Chilkat Admin",L"admin@chilkatsoft.com");
// To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.
// Call SendEmail to connect to the SMTP server and send.
// The connection (i.e. session) to the SMTP server remains
// open so that subsequent SendEmail calls may use the
// same connection.
success = mailman.SendEmail(email);
if (success != true) {
wprintf(L"%s\n",mailman.lastErrorText());
return;
}
// You may close the connection here. If the connection is kept open,
// the next call to mailman.SendEmail will continue using the already-established connection
// (and automatically re-connect if needed).
success = mailman.CloseSmtpConnection();
if (success != true) {
wprintf(L"Connection to SMTP server not closed cleanly.\n");
}
wprintf(L"Email Sent via GMail with OAuth2 authentication.\n");
}