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(Unicode C++) Async Methods Returning an ObjectDemonstrates how to call an asynchronous method that returns an object. This example reads email from a POP3 server using the Async versions of the Chilkat methods.
#include <CkGlobalW.h> #include <CkMailManW.h> #include <CkTaskW.h> #include <CkEmailW.h> void ChilkatSample(void) { // All Chilkat classes can be unlocked at once at the beginning of a program // by calling UnlockBundle. It requires a Bundle unlock code. CkGlobalW chilkatGlob; bool success = chilkatGlob.UnlockBundle(L"Anything for 30-day trial."); if (success != true) { wprintf(L"%s\n",chilkatGlob.lastErrorText()); return; } CkMailManW mailman; // Set the POP3 server's hostname mailman.put_MailHost(L"pop.someMailServer.com"); // Set the POP3 login/password and any other requirements.. mailman.put_PopUsername(L"myLogin"); mailman.put_PopPassword(L"myPassword"); mailman.put_PopSsl(true); mailman.put_MailPort(995); // Connect to the POP3 server: CkTaskW *task = mailman.Pop3BeginSessionAsync(); if (mailman.get_LastMethodSuccess() == false) { wprintf(L"%s\n",mailman.lastErrorText()); return; } // Start the background task. success = task->Run(); if (!success) { wprintf(L"%s\n",task->lastErrorText()); delete task; return; } // Wait for the POP3 connect task to finish. // The true/false returned by Wait applies to the Wait method call, not the task. int maxWaitMs = 30000; success = task->Wait(maxWaitMs); if (!success || (task->get_StatusInt() != 7) || (task->get_TaskSuccess() != true)) { if (!success) { // The task.LastErrorText applies to the Wait method call. wprintf(L"%s\n",task->lastErrorText()); } else { // The ResultErrorText applies to the underlying task method call (i.e. the Pop3BeginSession) wprintf(L"%s\n",task->status()); wprintf(L"%s\n",task->resultErrorText()); } delete task; return; } delete task; // Get the number of messages in the mailbox. task = mailman.GetMailboxCountAsync(); // To keep the example short, we'll skip handling failures. // The failures would be handled in the same way as shown above. success = task->Run(); success = task->Wait(maxWaitMs); int numMessages = task->GetResultInt(); delete task; if (numMessages == 0) { return; } CkEmailW email; int i; for (i = 1; i <= numMessages; i++) { task = mailman.FetchByMsgnumAsync(i); if (mailman.get_LastMethodSuccess() == false) { wprintf(L"%s\n",mailman.lastErrorText()); return; } success = task->Run(); success = task->Wait(maxWaitMs); if (!success || (task->get_StatusInt() != 7) || (task->get_TaskSuccess() != true)) { if (!success) { // The task.LastErrorText applies to the Wait method call. wprintf(L"%s\n",task->lastErrorText()); } else { // The ResultErrorText applies to the underlying task method call (i.e. the FetchByMsgnum) wprintf(L"%s\n",task->status()); wprintf(L"%s\n",task->resultErrorText()); } delete task; return; } // Each Chilkat object that can be a return value of an asynchronous task will // have a method named LoadTaskResult. The object returned in the underlying // asynchronous method call is retrieved by calling LoadTaskResult. // To say it another way: The application will provide a pre-existing object of // the desired return type (in this case it is an email object). This object is // loaded by calling LoadTaskResult. success = email.LoadTaskResult(*task); delete task; if (!success) { wprintf(L"%s\n",email.lastErrorText()); return; } else { wprintf(L"%s: %s\n\n",email.ck_from(),email.subject()); } } } |
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