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(Tcl) Create Zip in a BinData ObjectRecursively appends files in a directory tree and writes a zip archive into a Chilkat BinData object.
load ./chilkat.dll # This example assumes the Chilkat API to have been previously unlocked. # See Global Unlock Sample for sample code. set zip [new_CkZip] # Initialize the zip object. Because we will never actually write a zip file to the filesystem, # the filepath passed to NewZip does not matter. set success [CkZip_NewZip $zip "x.zip"] if {$success != 1} then { puts [CkZip_lastErrorText $zip] delete_CkZip $zip exit } # Append a directory tree. The call to AppendFiles does # not read the file contents or append them to the zip # object in memory. It simply appends references # to the files so that when WriteBd, WriteZip, or WriteZipAndClose # is called, the referenced files are streamed and compressed # into the .zip output file (or BinData object). set recurse 1 set success [CkZip_AppendFiles $zip "c:/temp/a/*" $recurse] if {$success != 1} then { puts [CkZip_lastErrorText $zip] delete_CkZip $zip exit } # Write the zip archive into the bdZip object. set bdZip [new_CkBinData] set success [CkZip_WriteBd $zip $bdZip] if {$success != 1} then { puts [CkZip_lastErrorText $zip] delete_CkZip $zip delete_CkBinData $bdZip exit } # We could directly access the bytes of the zip archive, or perhaps # get the zip bytes in base64 format. set zipAsBase64 [CkBinData_getEncoded $bdZip "base64"] puts "$zipAsBase64" # Or the zip can be used by some other Chilkat method call that accepts # a BinData object as an argument. delete_CkZip $zip delete_CkBinData $bdZip |
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