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(Tcl) UniPin Game ListSee more UniPin ExamplesDemonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication. For more information, see https://documenter.getpostman.com/view/8087848/SVfNvUt2?version=latest#1685124e-d292-4414-b1ca-e34e3f3ec7b4
load ./chilkat.dll # This example assumes the Chilkat API to have been previously unlocked. # See Global Unlock Sample for sample code. set http [new_CkHttp] # Implements the following CURL command: # curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \ # --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \ # --header 'timestamp: 1566552295' \ # --header 'path: in-game-topup/list' \ # --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \ # --header 'Content-Type: application/json' # Use the following online tool to generate HTTP code from a CURL command # Convert a cURL Command to HTTP Source Code set dt [new_CkDateTime] CkDateTime_SetFromCurrentSystemTime $dt set timestamp [CkDateTime_getAsUnixTimeStr $dt 0] # Change this to your actual partner ID. set partnerId "587e3675-e0ed-4e9e-9b39-099b11498fdc" CkHttp_SetRequestHeader $http "path" "in-game-topup/list" CkHttp_SetRequestHeader $http "timestamp" $timestamp CkHttp_SetRequestHeader $http "partnerid" $partnerId CkHttp_SetRequestHeader $http "Content-Type" "application/json" # Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey) set crypt [new_CkCrypt2] CkCrypt2_put_MacAlgorithm $crypt "hmac" CkCrypt2_put_HashAlgorithm $crypt "sha256" CkCrypt2_put_EncodingMode $crypt "hexlower" # Change this to your actual secret key.. CkCrypt2_SetMacKeyEncoded $crypt "wabc123asljdgadlgd3" "us-ascii" set sbMacData [new_CkStringBuilder] CkStringBuilder_Append $sbMacData $partnerId CkStringBuilder_Append $sbMacData $timestamp CkStringBuilder_Append $sbMacData "in-game-topup/list" set auth [CkCrypt2_macStringENC $crypt [CkStringBuilder_getAsString $sbMacData]] CkHttp_SetRequestHeader $http "auth" $auth # resp is a CkHttpResponse set resp [CkHttp_QuickRequest $http "POST" "https://dev-api.unipin.com/in-game-topup/list"] if {[CkHttp_get_LastMethodSuccess $http] == 0} then { puts [CkHttp_lastErrorText $http] delete_CkHttp $http delete_CkDateTime $dt delete_CkCrypt2 $crypt delete_CkStringBuilder $sbMacData exit } set sbResponseBody [new_CkStringBuilder] CkHttpResponse_GetBodySb $resp $sbResponseBody set jResp [new_CkJsonObject] CkJsonObject_LoadSb $jResp $sbResponseBody CkJsonObject_put_EmitCompact $jResp 0 puts "Response Body:" puts [CkJsonObject_emit $jResp] set respStatusCode [CkHttpResponse_get_StatusCode $resp] puts "Response Status Code = $respStatusCode" if {$respStatusCode >= 400} then { puts "Response Header:" puts [CkHttpResponse_header $resp] puts "Failed." delete_CkHttpResponse $resp delete_CkHttp $http delete_CkDateTime $dt delete_CkCrypt2 $crypt delete_CkStringBuilder $sbMacData delete_CkStringBuilder $sbResponseBody delete_CkJsonObject $jResp exit } delete_CkHttpResponse $resp # Sample JSON response: # (Sample code for parsing the JSON response is shown below) # { # "game_list": [ # { # "game_category": "MLBB_ID", # "game_code": "MLBBD_ID", # "game_name": "Mobile Legends Diamonds", # "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png", # "game_status": "active", # "updated_at": "2019-08-09 16:35:43" # }, # { # "game_category": "MLBB_ID", # "game_code": "MLBBS_ID", # "game_name": "Mobile Legends Starlight Member", # "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png", # "game_status": "active", # "updated_at": "2019-08-09 16:34:18" # }, # ... # ... # ], # "status": 1, # "reason": "Successful" # } # Sample code for parsing the JSON response... # Use the following online tool to generate parsing code from sample JSON: # Generate Parsing Code from JSON set status [CkJsonObject_IntOf $jResp "status"] set reason [CkJsonObject_stringOf $jResp "reason"] set i 0 set count_i [CkJsonObject_SizeOfArray $jResp "game_list"] while {$i < $count_i} { CkJsonObject_put_I $jResp $i set game_category [CkJsonObject_stringOf $jResp "game_list[i].game_category"] set game_code [CkJsonObject_stringOf $jResp "game_list[i].game_code"] set game_name [CkJsonObject_stringOf $jResp "game_list[i].game_name"] set icon_url [CkJsonObject_stringOf $jResp "game_list[i].icon_url"] set game_status [CkJsonObject_stringOf $jResp "game_list[i].game_status"] set updated_at [CkJsonObject_stringOf $jResp "game_list[i].updated_at"] set i [expr $i + 1] } delete_CkHttp $http delete_CkDateTime $dt delete_CkCrypt2 $crypt delete_CkStringBuilder $sbMacData delete_CkStringBuilder $sbResponseBody delete_CkJsonObject $jResp |
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