Swift
Swift
UniPin Game List
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Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.Chilkat Swift Downloads
func chilkatTest() {
var success: Bool = false
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
let http = CkoHttp()!
// Implements the following CURL command:
// curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
// --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
// --header 'timestamp: 1566552295' \
// --header 'path: in-game-topup/list' \
// --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
// --header 'Content-Type: application/json'
// Use the following online tool to generate HTTP code from a CURL command
// Convert a cURL Command to HTTP Source Code
let dt = CkoDateTime()!
dt.setFromCurrentSystemTime()
var timestamp: String? = dt.get(asUnixTimeStr: false)
// Change this to your actual partner ID.
var partnerId: String? = "587e3675-e0ed-4e9e-9b39-099b11498fdc"
http.setRequestHeader(name: "path", value: "in-game-topup/list")
http.setRequestHeader(name: "timestamp", value: timestamp)
http.setRequestHeader(name: "partnerid", value: partnerId)
http.setRequestHeader(name: "Content-Type", value: "application/json")
// Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey)
let crypt = CkoCrypt2()!
crypt.macAlgorithm = "hmac"
crypt.hashAlgorithm = "sha256"
crypt.encodingMode = "hexlower"
// Change this to your actual secret key..
crypt.setMacKeyEncoded(key: "wabc123asljdgadlgd3", encoding: "us-ascii")
let sbMacData = CkoStringBuilder()!
sbMacData.append(value: partnerId)
sbMacData.append(value: timestamp)
sbMacData.append(value: "in-game-topup/list")
var auth: String? = crypt.macStringENC(inText: sbMacData.getAsString())
http.setRequestHeader(name: "auth", value: auth)
let resp = CkoHttpResponse()!
success = http.httpNoBody(verb: "POST", url: "https://dev-api.unipin.com/in-game-topup/list", response: resp)
if success == false {
print("\(http.lastErrorText!)")
return
}
let sbResponseBody = CkoStringBuilder()!
resp.getBodySb(sb: sbResponseBody)
let jResp = CkoJsonObject()!
jResp.loadSb(sb: sbResponseBody)
jResp.emitCompact = false
print("Response Body:")
print("\(jResp.emit()!)")
var respStatusCode: Int = resp.statusCode.intValue
print("Response Status Code = \(respStatusCode)")
if respStatusCode >= 400 {
print("Response Header:")
print("\(resp.header!)")
print("Failed.")
return
}
// Sample JSON response:
// (Sample code for parsing the JSON response is shown below)
// {
// "game_list": [
// {
// "game_category": "MLBB_ID",
// "game_code": "MLBBD_ID",
// "game_name": "Mobile Legends Diamonds",
// "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
// "game_status": "active",
// "updated_at": "2019-08-09 16:35:43"
// },
// {
// "game_category": "MLBB_ID",
// "game_code": "MLBBS_ID",
// "game_name": "Mobile Legends Starlight Member",
// "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
// "game_status": "active",
// "updated_at": "2019-08-09 16:34:18"
// },
// ...
// ...
// ],
// "status": 1,
// "reason": "Successful"
// }
// Sample code for parsing the JSON response...
// Use the following online tool to generate parsing code from sample JSON:
// Generate Parsing Code from JSON
var game_category: String?
var game_code: String?
var game_name: String?
var icon_url: String?
var game_status: String?
var updated_at: String?
var status: Int = jResp.int(of: "status").intValue
var reason: String? = jResp.string(of: "reason")
var i: Int = 0
var count_i: Int = jResp.size(ofArray: "game_list").intValue
while i < count_i {
jResp.i = i
game_category = jResp.string(of: "game_list[i].game_category")
game_code = jResp.string(of: "game_list[i].game_code")
game_name = jResp.string(of: "game_list[i].game_name")
icon_url = jResp.string(of: "game_list[i].icon_url")
game_status = jResp.string(of: "game_list[i].game_status")
updated_at = jResp.string(of: "game_list[i].updated_at")
i = i + 1
}
}