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(Swift 2) Accept TLS Connection with Client AuthenticationDemonstrates how to accept a TLS connection requiring client authentication. This is the case where the TLS client sends a certificate. It is also known as "Two-Way SSL".
func chilkatTest() { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. let listenSslSocket = CkoSocket() // An SSL/TLS server needs a digital certificate. This example loads it from a PFX file. // Note: This is the server's certificate. let cert = CkoCert() // The 1st argument is the file path, the 2nd arg is the // PFX file's password: var success: Bool = cert.LoadPfxFile("chilkat.pfx", password: "test") if success != true { print("\(cert.LastErrorText)") return } // To accept client client certificates in the TLS handshake, // we must indicate a list of acceptable client certificate root CA DN's // that are allowed. (DN is an acronym for Distinguished Name.) // Call AddSslAcceptableClientCaDn once for each acceptable CA DN. // Here are a few examples so you can see the general format of a DN. listenSslSocket.AddSslAcceptableClientCaDn("C=SE, O=AddTrust AB, OU=AddTrust External TTP Network, CN=AddTrust External CA Root") listenSslSocket.AddSslAcceptableClientCaDn("O=Digital Signature Trust Co., CN=DST Root CA X3") // Use the certificate: success = listenSslSocket.InitSslServer(cert) if success != true { print("\(listenSslSocket.LastErrorText)") return } // Bind and listen on a port: var myPort: Int = 8123 // Allow for a max of 5 queued connect requests. var backLog: Int = 5 success = listenSslSocket.BindAndListen(myPort, backlog: backLog) if success != true { print("\(listenSslSocket.LastErrorText)") return } // If accepting an SSL/TLS connection, the SSL handshake is part of the connection // establishment process. This involves a few back-and-forth messages between the // client and server to establish algorithms and a shared key to create the secure // channel. The sending and receiving of these messages are governed by the // MaxReadIdleMs and MaxSendIdleMs properties. If these properties are set to 0 // (and this is the default unless changed by your application), then the // AcceptNextConnection can hang indefinitely during the SSL handshake process. // Make sure these properties are set to appropriate values before calling AcceptNextConnection. // Set a 10 second max for waiting to read/write. This is for the SSL/TLS handshake establishment. listenSslSocket.MaxReadIdleMs = 10000 listenSslSocket.MaxSendIdleMs = 10000 // Accept a single client connection and establish the secure SSL/TLS channel: var clientSock: CkoSocket? var maxWaitMillisec: Int = 20000 clientSock = listenSslSocket.AcceptNextConnection(maxWaitMillisec) if listenSslSocket.LastMethodSuccess == false { print("\(listenSslSocket.LastErrorText)") return } // The client (in this example) is going to send a "Hello Server! -EOM-" // message. Read it: var receivedMsg: String? = clientSock!.ReceiveUntilMatch("-EOM-") if clientSock!.LastMethodSuccess != true { print("\(clientSock!.LastErrorText)") return } print("\(receivedMsg!)") // Send a "Hello Client! -EOM-" message: success = clientSock!.SendString("Hello Client! -EOM-") if success != true { print("\(clientSock!.LastErrorText)") return } // Close the connection with the client // Wait a max of 20 seconds (20000 millsec) success = clientSock!.Close(20000) clientSock = nil } |
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