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(Swift 2) Debugging with Socket Session LoggingDebugging with socket session logging. The Chilkat Socket component provides properties for keeping a session log making it possible to see the exact bytes received and sent on a TCP/IP or SSL connection. To enable session logging, set the KeepSessionLog property = true. The SessionLogEncoding property controls how binary, non-printable bytes are represented in the log. There are two possible settings: Possible values are "esc" and "hex". The default value is "esc". When set to "hex", the bytes are encoded as a hexidecimalized string. The "esc" encoding is a C-string like encoding, and is more compact than hex if most of the data to be logged is text. Printable us-ascii chars are unmodified. Common "C" control chars are represented as "\r", "\n", "\t", etc. Non-printable and byte values greater than 0x80 are escaped using a backslash and hex encoding: \xHH. Certain printable chars are backslashed: SPACE, double-quote, single-quote, etc.
func chilkatTest() { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. let socket = CkoSocket() // Enable session logging: socket.KeepSessionLog = true socket.SessionLogEncoding = "esc" // To demonstrate session logging, we'll connect to an // HTTP server and download the HTTP response header: var ssl: Bool = false var maxWaitMillisec: Int = 20000 var success: Bool = socket.Connect("www.chilkatsoft.com", port: 80, ssl: ssl, maxWaitMs: maxWaitMillisec) if success != true { print("\(socket.LastErrorText)") return } // Set maximum timeouts for reading an writing (in millisec) socket.MaxReadIdleMs = 10000 socket.MaxSendIdleMs = 10000 // The socket component includes a BuildHttpGetRequest // method for convenience. Build a GET and send it to // the web server: var httpGet: String? httpGet = socket.BuildHttpGetRequest("http://www.chilkatsoft.com/") // Send it... success = socket.SendString(httpGet) if success != true { print("\(socket.LastErrorText)") return } // Read the response up to the first double CRLF: var httpHeader: String? = socket.ReceiveUntilMatch("\r\n\r\n") if socket.LastMethodSuccess != true { print("\(socket.LastErrorText)") return } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000) // Display the session log: print("\(socket.SessionLog)") // Show the HTTP response header: print("\(httpHeader!)") } |
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