Rust Requires Chilkat v11.4.0+
Rust
Prevent JavaScript Infinite Loops
See more JavaScript Examples
Demonstrates how prevent infinite loops or prevent the JavaScript from running for a longer amount of time than allowed.Chilkat Rust Downloads
// This is the JavaScript we'll run:
// console.log('Starting infinite loop...'); while(true) {};
let sb_script = chilkat::StringBuilder::new();
let _ = sb_script.append("console.log('Starting infinite loop...'); while(true) {};");
let js = chilkat::Js::new();
// Set a limit on the amount of time (in seconds) the script is allowed to run.
// If the JavaScript takes longer than this amount of time, then Chilkat kills the script without crashing the host program.
// The default value of TimeoutSeconds is 0, which indicates no limit.
// For this example, set a limit of 2 seconds.
js.set_timeout_seconds(2);
let result = chilkat::JsonObject::new();
result.set_emit_compact(false);
// Run the script..
if js.eval(&sb_script, &result).is_err() {
// Examine the result for an exception.
println!("{}", result.emit().unwrap_or_default());
// The result contains this:
// {
// "exception": {
// "message": "interrupted - JavaScript exceeded the Chilkat.Js.TimeoutSeconds",
// "stack": [
// {
// "func": "<eval>",
// "file": "<input>",
// "line": 1,
// "col": 8
// }
// ]
// }
// }
// Also examine the LastErrorText.
println!("{}", js.last_error_text());
return;
}
// We should never get here..
println!("Succeeded.");
println!("{}", result.emit().unwrap_or_default());
JavaScript
console.log('Starting infinite loop...');
while(true) {};