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(Ruby) Chilkat Zip API ConceptsThis example helps clarify some common misconceptions w/ using the Chilkat Zip API.
require 'chilkat' # This example requires the Chilkat API to have been previously unlocked. # See Global Unlock Sample for sample code. zip = Chilkat::CkZip.new() # To clarify some concepts, this example will create a new .zip containing 2 files. # The NewZip method is called to initialize the zip object to a new and empty state. # It does not actually create the .zip file. It simply intializes the object. # if the zip object did not contain anything previously, then this method could be skipped # altogether. It has the side-effect of setting the zip.FileName property. success = zip.NewZip("test.zip") if (success != true) print zip.lastErrorText() + "\n"; exit end # The FileName property should now contain "test.zip". This is the name of the .zip # that is written when WriteZip or WriteZipAndClose is called. print "zip filename = " + zip.fileName() + "\n"; # When a file is "appended" to the zip object, we are really just appending a reference # to the file in the filesystem. A "zip entry" is added to the zip object and this entry # can be one of several types. It can point to a file. It can contain uncompressed binary # or text data, it can point to an entry in the already-opened zip (if we had called OpenZip # instead), etc. # Now.. add a reference to a single file by calling AppendOneFileOrDir # Note: On Windows, forward slashes are equivalent to backslashes saveExtraPath = false success = zip.AppendOneFileOrDir("/temp/abc123/HelloWorld123.txt",saveExtraPath) if (success != true) print zip.lastErrorText() + "\n"; exit end # We now have a zip object with one entry, which points to the file /temp/abc123/HelloWorld123.txt # If desired, we could change the filename of the zip entry so that when the zip is written, # the file has a different name: # entry is a CkZipEntry entry = zip.GetEntryByIndex(0) entry.put_FileName("helloWorld.txt") # When the zip is actually written, the entry's data will stream from /temp/abc123/HelloWorld123.txt # and be compressed into an entry within the .zip having the filename "helloWorld.txt" # Now add another entry, this time from a string containing the file content: # entry is a CkZipEntry entry = zip.AppendString2("HelloWorld2.txt","hello world!","utf-8") # Examine the entries in the zip so far.. # Each entry can be one of the following types: # 0 -- Mapped Entry: An entry in an existing Zip file. # 1 -- File Entry: A file not yet in memory, but referenced. # These entries are added by calling AppendFiles, AppendFilesEx, AppendOneFileOrDir, etc. # 2 -- Data Entry: An entry containing uncompressed data from memory. # These entries are added by calling AppendData, AppendString, etc. # 3 -- Null Entry: An entry that no longer exists in the .zip. # 4 -- New Directory Entry: A directory entry added by calling AppendNewDir. n = zip.get_NumEntries() for i in 0 .. n - 1 # entry is a CkZipEntry entry = zip.GetEntryByIndex(i) print entry.fileName() + ", type=" + entry.get_EntryType().to_s() + "\n"; end # Write the "test.zip" file. success = zip.WriteZip() if (success != true) print zip.lastErrorText() + "\n"; exit end # Our zip object still contains 2 entries, but now they point to the entries within the # test.zip (We called WriteZip, which writes the .zip but does not close it. Instead, # the entries of the zip object are updated to become "mapped" entries. # For example: n = zip.get_NumEntries() for i in 0 .. n - 1 # entry is a CkZipEntry entry = zip.GetEntryByIndex(i) print entry.fileName() + ", type=" + entry.get_EntryType().to_s() + "\n"; end # Finally, close the zip zip.CloseZip() |
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