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(Ruby) UniPin Game ListSee more UniPin ExamplesDemonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication. For more information, see https://documenter.getpostman.com/view/8087848/SVfNvUt2?version=latest#1685124e-d292-4414-b1ca-e34e3f3ec7b4
require 'chilkat' # This example assumes the Chilkat API to have been previously unlocked. # See Global Unlock Sample for sample code. http = Chilkat::CkHttp.new() # Implements the following CURL command: # curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \ # --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \ # --header 'timestamp: 1566552295' \ # --header 'path: in-game-topup/list' \ # --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \ # --header 'Content-Type: application/json' # Use the following online tool to generate HTTP code from a CURL command # Convert a cURL Command to HTTP Source Code dt = Chilkat::CkDateTime.new() dt.SetFromCurrentSystemTime() timestamp = dt.getAsUnixTimeStr(false) # Change this to your actual partner ID. partnerId = "587e3675-e0ed-4e9e-9b39-099b11498fdc" http.SetRequestHeader("path","in-game-topup/list") http.SetRequestHeader("timestamp",timestamp) http.SetRequestHeader("partnerid",partnerId) http.SetRequestHeader("Content-Type","application/json") # Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey) crypt = Chilkat::CkCrypt2.new() crypt.put_MacAlgorithm("hmac") crypt.put_HashAlgorithm("sha256") crypt.put_EncodingMode("hexlower") # Change this to your actual secret key.. crypt.SetMacKeyEncoded("wabc123asljdgadlgd3","us-ascii") sbMacData = Chilkat::CkStringBuilder.new() sbMacData.Append(partnerId) sbMacData.Append(timestamp) sbMacData.Append("in-game-topup/list") auth = crypt.macStringENC(sbMacData.getAsString()) http.SetRequestHeader("auth",auth) # resp is a CkHttpResponse resp = http.QuickRequest("POST","https://dev-api.unipin.com/in-game-topup/list") if (http.get_LastMethodSuccess() == false) print http.lastErrorText() + "\n"; exit end sbResponseBody = Chilkat::CkStringBuilder.new() resp.GetBodySb(sbResponseBody) jResp = Chilkat::CkJsonObject.new() jResp.LoadSb(sbResponseBody) jResp.put_EmitCompact(false) print "Response Body:" + "\n"; print jResp.emit() + "\n"; respStatusCode = resp.get_StatusCode() print "Response Status Code = " + respStatusCode.to_s() + "\n"; if (respStatusCode >= 400) print "Response Header:" + "\n"; print resp.header() + "\n"; print "Failed." + "\n"; exit end # Sample JSON response: # (Sample code for parsing the JSON response is shown below) # { # "game_list": [ # { # "game_category": "MLBB_ID", # "game_code": "MLBBD_ID", # "game_name": "Mobile Legends Diamonds", # "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png", # "game_status": "active", # "updated_at": "2019-08-09 16:35:43" # }, # { # "game_category": "MLBB_ID", # "game_code": "MLBBS_ID", # "game_name": "Mobile Legends Starlight Member", # "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png", # "game_status": "active", # "updated_at": "2019-08-09 16:34:18" # }, # ... # ... # ], # "status": 1, # "reason": "Successful" # } # Sample code for parsing the JSON response... # Use the following online tool to generate parsing code from sample JSON: # Generate Parsing Code from JSON status = jResp.IntOf("status") reason = jResp.stringOf("reason") i = 0 count_i = jResp.SizeOfArray("game_list") while i < count_i jResp.put_I(i) game_category = jResp.stringOf("game_list[i].game_category") game_code = jResp.stringOf("game_list[i].game_code") game_name = jResp.stringOf("game_list[i].game_name") icon_url = jResp.stringOf("game_list[i].icon_url") game_status = jResp.stringOf("game_list[i].game_status") updated_at = jResp.stringOf("game_list[i].updated_at") i = i + 1 end |
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