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(Ruby) Debugging with Socket Session LoggingDebugging with socket session logging. The Chilkat Socket component provides properties for keeping a session log making it possible to see the exact bytes received and sent on a TCP/IP or SSL connection. To enable session logging, set the KeepSessionLog property = true. The SessionLogEncoding property controls how binary, non-printable bytes are represented in the log. There are two possible settings: Possible values are "esc" and "hex". The default value is "esc". When set to "hex", the bytes are encoded as a hexidecimalized string. The "esc" encoding is a C-string like encoding, and is more compact than hex if most of the data to be logged is text. Printable us-ascii chars are unmodified. Common "C" control chars are represented as "\r", "\n", "\t", etc. Non-printable and byte values greater than 0x80 are escaped using a backslash and hex encoding: \xHH. Certain printable chars are backslashed: SPACE, double-quote, single-quote, etc.
require 'chilkat' # This example requires the Chilkat API to have been previously unlocked. # See Global Unlock Sample for sample code. socket = Chilkat::CkSocket.new() # Enable session logging: socket.put_KeepSessionLog(true) socket.put_SessionLogEncoding("esc") # To demonstrate session logging, we'll connect to an # HTTP server and download the HTTP response header: ssl = false maxWaitMillisec = 20000 success = socket.Connect("www.chilkatsoft.com",80,ssl,maxWaitMillisec) if (success != true) print socket.lastErrorText() + "\n"; exit end # Set maximum timeouts for reading an writing (in millisec) socket.put_MaxReadIdleMs(10000) socket.put_MaxSendIdleMs(10000) # The socket component includes a BuildHttpGetRequest # method for convenience. Build a GET and send it to # the web server: httpGet = socket.buildHttpGetRequest("http://www.chilkatsoft.com/") # Send it... success = socket.SendString(httpGet) if (success != true) print socket.lastErrorText() + "\n"; exit end # Read the response up to the first double CRLF: httpHeader = socket.receiveUntilMatch("\r\n\r\n") if (socket.get_LastMethodSuccess() != true) print socket.lastErrorText() + "\n"; exit end # Close the connection with the server # Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000) # Display the session log: print socket.sessionLog() + "\n"; # Show the HTTP response header: print httpHeader + "\n"; |
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