React Native Requires Chilkat v11.0.0+
React Native
Transfer a File using Sockets (TLS or non-TLS)
See more Socket/SSL/TLS Examples
Demonstrates how to two programs, one a socket writer and the other a socket reader, can transfer a file. The connection can be TLS or a regular non-encrypted TCP connection.Chilkat React Native Downloads
import { BinData, Socket } from '@chilkat/react-native'
async function chilkatExample() {
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// On the sending side, we'll load the file into a BinData object and send.
// On the receiving side, we'll read from the socket connection into a BinData, and save to a file.
// This example assumes the file is not crazy-large, and that the entire contents
// can fit into memory.
// (If the file is too large for memory, there are other ways to send. It just involves streaming or
// sending the file chunk-by-chunk..)
// This section of code is for the sender.
const bdToSend = new BinData();
bdToSend.loadFile('somePath/someFile.dat');
// Assume success for the example...
const sndSock = new Socket();
const bUseTls = true;
const port = 5555;
let maxWaitMs = 5000;
await sndSock.connectAsync('some_domain_or_ip.com', port, bUseTls, maxWaitMs);
// Assume success for the example...
// Tell the receiver how many bytes are coming.
const numBytes = bdToSend.numBytes;
const bBigEndian = true;
await sndSock.sendInt32Async(numBytes, bBigEndian);
// Send the file data (sends the entire contents of bdToSend).
await sndSock.sendBdAsync(bdToSend, 0, 0);
// Get an acknowledgement.
try {
await sndSock.receiveInt32Async(bBigEndian);
} catch {
console.log(sndSock.lastErrorText);
return;
}
// Did the receiver get the correct number of bytes?
if (sndSock.receivedInt !== numBytes) {
console.log('The receiver did not acknowledge with the correct number of bytes.');
return;
}
console.log('File sent!');
// ------------------------------------------------------------------------------------
// The code below is for the receiving side (running on some other computer..)
const listenSock = new Socket();
try {
await listenSock.bindAndListenAsync(5555, 25);
} catch {
console.log(listenSock.lastErrorText);
return;
}
// Get the next incoming connection
// Wait a maximum of 20 seconds (20000 millisec)
const rcvSock = new Socket();
try {
await listenSock.acceptNextAsync(20000, rcvSock);
} catch {
console.log(listenSock.lastErrorText);
return;
}
// The sender will first send the big-endian integer for the number of bytes
// that are forthcoming..
try {
await rcvSock.receiveInt32Async(bBigEndian);
} catch {
console.log(rcvSock.lastErrorText);
return;
}
const numBytesComing = rcvSock.receivedInt;
// Receive that many bytes..
const bdReceived = new BinData();
try {
await rcvSock.receiveBdNAsync(numBytesComing, bdReceived);
} catch {
console.log(rcvSock.lastErrorText);
return;
}
// Acknowledge the sender by sending back the number of bytes we received.
await rcvSock.sendInt32Async(bdReceived.numBytes, bBigEndian);
// Close the connection.
maxWaitMs = 20;
await rcvSock.closeAsync(maxWaitMs);
// Save the received data to a file.
bdReceived.writeFile('somePath/someFile.dat');
// Assume success for the example...
console.log('File received!');
}