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(PureBasic) Chilkat Zip API ConceptsThis example helps clarify some common misconceptions w/ using the Chilkat Zip API.
IncludeFile "CkZip.pb" IncludeFile "CkZipEntry.pb" Procedure ChilkatExample() ; This example requires the Chilkat API to have been previously unlocked. ; See Global Unlock Sample for sample code. zip.i = CkZip::ckCreate() If zip.i = 0 Debug "Failed to create object." ProcedureReturn EndIf ; To clarify some concepts, this example will create a new .zip containing 2 files. ; The NewZip method is called to initialize the zip object to a new and empty state. ; It does not actually create the .zip file. It simply intializes the object. ; if the zip object did not contain anything previously, then this method could be skipped ; altogether. It has the side-effect of setting the zip.FileName property. success.i = CkZip::ckNewZip(zip,"test.zip") If success <> 1 Debug CkZip::ckLastErrorText(zip) CkZip::ckDispose(zip) ProcedureReturn EndIf ; The FileName property should now contain "test.zip". This is the name of the .zip ; that is written when WriteZip or WriteZipAndClose is called. Debug "zip filename = " + CkZip::ckFileName(zip) ; When a file is "appended" to the zip object, we are really just appending a reference ; to the file in the filesystem. A "zip entry" is added to the zip object and this entry ; can be one of several types. It can point to a file. It can contain uncompressed binary ; or text data, it can point to an entry in the already-opened zip (if we had called OpenZip ; instead), etc. ; Now.. add a reference to a single file by calling AppendOneFileOrDir ; Note: On Windows, forward slashes are equivalent to backslashes saveExtraPath.i = 0 success = CkZip::ckAppendOneFileOrDir(zip,"/temp/abc123/HelloWorld123.txt",saveExtraPath) If success <> 1 Debug CkZip::ckLastErrorText(zip) CkZip::ckDispose(zip) ProcedureReturn EndIf ; We now have a zip object with one entry, which points to the file /temp/abc123/HelloWorld123.txt ; If desired, we could change the filename of the zip entry so that when the zip is written, ; the file has a different name: entry.i = CkZip::ckGetEntryByIndex(zip,0) CkZipEntry::setCkFileName(entry, "helloWorld.txt") CkZipEntry::ckDispose(entry) ; When the zip is actually written, the entry's data will stream from /temp/abc123/HelloWorld123.txt ; and be compressed into an entry within the .zip having the filename "helloWorld.txt" ; Now add another entry, this time from a string containing the file content: entry = CkZip::ckAppendString2(zip,"HelloWorld2.txt","hello world!","utf-8") CkZipEntry::ckDispose(entry) ; Examine the entries in the zip so far.. ; Each entry can be one of the following types: ; 0 -- Mapped Entry: An entry in an existing Zip file. ; 1 -- File Entry: A file not yet in memory, but referenced. ; These entries are added by calling AppendFiles, AppendFilesEx, AppendOneFileOrDir, etc. ; 2 -- Data Entry: An entry containing uncompressed data from memory. ; These entries are added by calling AppendData, AppendString, etc. ; 3 -- Null Entry: An entry that no longer exists in the .zip. ; 4 -- New Directory Entry: A directory entry added by calling AppendNewDir. i.i n.i = CkZip::ckNumEntries(zip) For i = 0 To n - 1 entry = CkZip::ckGetEntryByIndex(zip,i) Debug CkZipEntry::ckFileName(entry) + ", type=" + Str(CkZipEntry::ckEntryType(entry)) CkZipEntry::ckDispose(entry) Next ; Write the "test.zip" file. success = CkZip::ckWriteZip(zip) If success <> 1 Debug CkZip::ckLastErrorText(zip) CkZip::ckDispose(zip) ProcedureReturn EndIf ; Our zip object still contains 2 entries, but now they point to the entries within the ; test.zip (We called WriteZip, which writes the .zip but does not close it. Instead, ; the entries of the zip object are updated to become "mapped" entries. ; For example: n = CkZip::ckNumEntries(zip) For i = 0 To n - 1 entry = CkZip::ckGetEntryByIndex(zip,i) Debug CkZipEntry::ckFileName(entry) + ", type=" + Str(CkZipEntry::ckEntryType(entry)) CkZipEntry::ckDispose(entry) Next ; Finally, close the zip CkZip::ckCloseZip(zip) CkZip::ckDispose(zip) ProcedureReturn EndProcedure |
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