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PureBasic

UniPin Game List

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Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.

Chilkat PureBasic Downloads

PureBasic
IncludeFile "CkJsonObject.pb"
IncludeFile "CkDateTime.pb"
IncludeFile "CkHttp.pb"
IncludeFile "CkCrypt2.pb"
IncludeFile "CkStringBuilder.pb"
IncludeFile "CkHttpResponse.pb"

Procedure ChilkatExample()

    success.i = 0

    ; This example assumes the Chilkat API to have been previously unlocked.
    ; See Global Unlock Sample for sample code.

    http.i = CkHttp::ckCreate()
    If http.i = 0
        Debug "Failed to create object."
        ProcedureReturn
    EndIf

    ; Implements the following CURL command:

    ; curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
    ; --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
    ; --header 'timestamp: 1566552295' \
    ; --header 'path: in-game-topup/list' \
    ; --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
    ; --header 'Content-Type: application/json'

    ; Use the following online tool to generate HTTP code from a CURL command
    ; Convert a cURL Command to HTTP Source Code

    dt.i = CkDateTime::ckCreate()
    If dt.i = 0
        Debug "Failed to create object."
        ProcedureReturn
    EndIf

    CkDateTime::ckSetFromCurrentSystemTime(dt)
    timestamp.s = CkDateTime::ckGetAsUnixTimeStr(dt,0)

    ; Change this to your actual partner ID.
    partnerId.s = "587e3675-e0ed-4e9e-9b39-099b11498fdc"

    CkHttp::ckSetRequestHeader(http,"path","in-game-topup/list")
    CkHttp::ckSetRequestHeader(http,"timestamp",timestamp)
    CkHttp::ckSetRequestHeader(http,"partnerid",partnerId)
    CkHttp::ckSetRequestHeader(http,"Content-Type","application/json")

    ; Calculate the auth header using  hash_hmac(sha256,partnerid+timestamp+path,secretkey)
    crypt.i = CkCrypt2::ckCreate()
    If crypt.i = 0
        Debug "Failed to create object."
        ProcedureReturn
    EndIf

    CkCrypt2::setCkMacAlgorithm(crypt, "hmac")
    CkCrypt2::setCkHashAlgorithm(crypt, "sha256")
    CkCrypt2::setCkEncodingMode(crypt, "hexlower")

    ; Change this to your actual secret key..
    CkCrypt2::ckSetMacKeyEncoded(crypt,"wabc123asljdgadlgd3","us-ascii")

    sbMacData.i = CkStringBuilder::ckCreate()
    If sbMacData.i = 0
        Debug "Failed to create object."
        ProcedureReturn
    EndIf

    CkStringBuilder::ckAppend(sbMacData,partnerId)
    CkStringBuilder::ckAppend(sbMacData,timestamp)
    CkStringBuilder::ckAppend(sbMacData,"in-game-topup/list")

    auth.s = CkCrypt2::ckMacStringENC(crypt,CkStringBuilder::ckGetAsString(sbMacData))
    CkHttp::ckSetRequestHeader(http,"auth",auth)

    resp.i = CkHttpResponse::ckCreate()
    If resp.i = 0
        Debug "Failed to create object."
        ProcedureReturn
    EndIf

    success = CkHttp::ckHttpNoBody(http,"POST","https://dev-api.unipin.com/in-game-topup/list",resp)
    If success = 0
        Debug CkHttp::ckLastErrorText(http)
        CkHttp::ckDispose(http)
        CkDateTime::ckDispose(dt)
        CkCrypt2::ckDispose(crypt)
        CkStringBuilder::ckDispose(sbMacData)
        CkHttpResponse::ckDispose(resp)
        ProcedureReturn
    EndIf

    sbResponseBody.i = CkStringBuilder::ckCreate()
    If sbResponseBody.i = 0
        Debug "Failed to create object."
        ProcedureReturn
    EndIf

    CkHttpResponse::ckGetBodySb(resp,sbResponseBody)
    jResp.i = CkJsonObject::ckCreate()
    If jResp.i = 0
        Debug "Failed to create object."
        ProcedureReturn
    EndIf

    CkJsonObject::ckLoadSb(jResp,sbResponseBody)
    CkJsonObject::setCkEmitCompact(jResp, 0)

    Debug "Response Body:"
    Debug CkJsonObject::ckEmit(jResp)

    respStatusCode.i = CkHttpResponse::ckStatusCode(resp)
    Debug "Response Status Code = " + Str(respStatusCode)
    If respStatusCode >= 400
        Debug "Response Header:"
        Debug CkHttpResponse::ckHeader(resp)
        Debug "Failed."
        CkHttp::ckDispose(http)
        CkDateTime::ckDispose(dt)
        CkCrypt2::ckDispose(crypt)
        CkStringBuilder::ckDispose(sbMacData)
        CkHttpResponse::ckDispose(resp)
        CkStringBuilder::ckDispose(sbResponseBody)
        CkJsonObject::ckDispose(jResp)
        ProcedureReturn
    EndIf

    ; Sample JSON response:
    ; (Sample code for parsing the JSON response is shown below)

    ; {
    ;   "game_list": [
    ;     {
    ;       "game_category": "MLBB_ID",
    ;       "game_code": "MLBBD_ID",
    ;       "game_name": "Mobile Legends Diamonds",
    ;       "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
    ;       "game_status": "active",
    ;       "updated_at": "2019-08-09 16:35:43"
    ;     },
    ;     {
    ;       "game_category": "MLBB_ID",
    ;       "game_code": "MLBBS_ID",
    ;       "game_name": "Mobile Legends Starlight Member",
    ;       "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
    ;       "game_status": "active",
    ;       "updated_at": "2019-08-09 16:34:18"
    ;     },
    ; ...
    ; ...
    ;   ],
    ;   "status": 1,
    ;   "reason": "Successful"
    ; }

    ; Sample code for parsing the JSON response...
    ; Use the following online tool to generate parsing code from sample JSON:
    ; Generate Parsing Code from JSON

    game_category.s
    game_code.s
    game_name.s
    icon_url.s
    game_status.s
    updated_at.s

    status.i = CkJsonObject::ckIntOf(jResp,"status")
    reason.s = CkJsonObject::ckStringOf(jResp,"reason")
    i.i = 0
    count_i.i = CkJsonObject::ckSizeOfArray(jResp,"game_list")
    While i < count_i
        CkJsonObject::setCkI(jResp, i)
        game_category = CkJsonObject::ckStringOf(jResp,"game_list[i].game_category")
        game_code = CkJsonObject::ckStringOf(jResp,"game_list[i].game_code")
        game_name = CkJsonObject::ckStringOf(jResp,"game_list[i].game_name")
        icon_url = CkJsonObject::ckStringOf(jResp,"game_list[i].icon_url")
        game_status = CkJsonObject::ckStringOf(jResp,"game_list[i].game_status")
        updated_at = CkJsonObject::ckStringOf(jResp,"game_list[i].updated_at")
        i = i + 1
    Wend


    CkHttp::ckDispose(http)
    CkDateTime::ckDispose(dt)
    CkCrypt2::ckDispose(crypt)
    CkStringBuilder::ckDispose(sbMacData)
    CkHttpResponse::ckDispose(resp)
    CkStringBuilder::ckDispose(sbResponseBody)
    CkJsonObject::ckDispose(jResp)


    ProcedureReturn
EndProcedure