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(PureBasic) UniPin Game ListSee more UniPin ExamplesDemonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication. For more information, see https://documenter.getpostman.com/view/8087848/SVfNvUt2?version=latest#1685124e-d292-4414-b1ca-e34e3f3ec7b4
IncludeFile "CkJsonObject.pb" IncludeFile "CkDateTime.pb" IncludeFile "CkHttp.pb" IncludeFile "CkCrypt2.pb" IncludeFile "CkStringBuilder.pb" IncludeFile "CkHttpResponse.pb" Procedure ChilkatExample() ; This example assumes the Chilkat API to have been previously unlocked. ; See Global Unlock Sample for sample code. http.i = CkHttp::ckCreate() If http.i = 0 Debug "Failed to create object." ProcedureReturn EndIf success.i ; Implements the following CURL command: ; curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \ ; --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \ ; --header 'timestamp: 1566552295' \ ; --header 'path: in-game-topup/list' \ ; --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \ ; --header 'Content-Type: application/json' ; Use the following online tool to generate HTTP code from a CURL command ; Convert a cURL Command to HTTP Source Code dt.i = CkDateTime::ckCreate() If dt.i = 0 Debug "Failed to create object." ProcedureReturn EndIf CkDateTime::ckSetFromCurrentSystemTime(dt) timestamp.s = CkDateTime::ckGetAsUnixTimeStr(dt,0) ; Change this to your actual partner ID. partnerId.s = "587e3675-e0ed-4e9e-9b39-099b11498fdc" CkHttp::ckSetRequestHeader(http,"path","in-game-topup/list") CkHttp::ckSetRequestHeader(http,"timestamp",timestamp) CkHttp::ckSetRequestHeader(http,"partnerid",partnerId) CkHttp::ckSetRequestHeader(http,"Content-Type","application/json") ; Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey) crypt.i = CkCrypt2::ckCreate() If crypt.i = 0 Debug "Failed to create object." ProcedureReturn EndIf CkCrypt2::setCkMacAlgorithm(crypt, "hmac") CkCrypt2::setCkHashAlgorithm(crypt, "sha256") CkCrypt2::setCkEncodingMode(crypt, "hexlower") ; Change this to your actual secret key.. CkCrypt2::ckSetMacKeyEncoded(crypt,"wabc123asljdgadlgd3","us-ascii") sbMacData.i = CkStringBuilder::ckCreate() If sbMacData.i = 0 Debug "Failed to create object." ProcedureReturn EndIf CkStringBuilder::ckAppend(sbMacData,partnerId) CkStringBuilder::ckAppend(sbMacData,timestamp) CkStringBuilder::ckAppend(sbMacData,"in-game-topup/list") auth.s = CkCrypt2::ckMacStringENC(crypt,CkStringBuilder::ckGetAsString(sbMacData)) CkHttp::ckSetRequestHeader(http,"auth",auth) resp.i = CkHttp::ckQuickRequest(http,"POST","https://dev-api.unipin.com/in-game-topup/list") If CkHttp::ckLastMethodSuccess(http) = 0 Debug CkHttp::ckLastErrorText(http) CkHttp::ckDispose(http) CkDateTime::ckDispose(dt) CkCrypt2::ckDispose(crypt) CkStringBuilder::ckDispose(sbMacData) ProcedureReturn EndIf sbResponseBody.i = CkStringBuilder::ckCreate() If sbResponseBody.i = 0 Debug "Failed to create object." ProcedureReturn EndIf CkHttpResponse::ckGetBodySb(resp,sbResponseBody) jResp.i = CkJsonObject::ckCreate() If jResp.i = 0 Debug "Failed to create object." ProcedureReturn EndIf CkJsonObject::ckLoadSb(jResp,sbResponseBody) CkJsonObject::setCkEmitCompact(jResp, 0) Debug "Response Body:" Debug CkJsonObject::ckEmit(jResp) respStatusCode.i = CkHttpResponse::ckStatusCode(resp) Debug "Response Status Code = " + Str(respStatusCode) If respStatusCode >= 400 Debug "Response Header:" Debug CkHttpResponse::ckHeader(resp) Debug "Failed." CkHttpResponse::ckDispose(resp) CkHttp::ckDispose(http) CkDateTime::ckDispose(dt) CkCrypt2::ckDispose(crypt) CkStringBuilder::ckDispose(sbMacData) CkStringBuilder::ckDispose(sbResponseBody) CkJsonObject::ckDispose(jResp) ProcedureReturn EndIf CkHttpResponse::ckDispose(resp) ; Sample JSON response: ; (Sample code for parsing the JSON response is shown below) ; { ; "game_list": [ ; { ; "game_category": "MLBB_ID", ; "game_code": "MLBBD_ID", ; "game_name": "Mobile Legends Diamonds", ; "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png", ; "game_status": "active", ; "updated_at": "2019-08-09 16:35:43" ; }, ; { ; "game_category": "MLBB_ID", ; "game_code": "MLBBS_ID", ; "game_name": "Mobile Legends Starlight Member", ; "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png", ; "game_status": "active", ; "updated_at": "2019-08-09 16:34:18" ; }, ; ... ; ... ; ], ; "status": 1, ; "reason": "Successful" ; } ; Sample code for parsing the JSON response... ; Use the following online tool to generate parsing code from sample JSON: ; Generate Parsing Code from JSON game_category.s game_code.s game_name.s icon_url.s game_status.s updated_at.s status.i = CkJsonObject::ckIntOf(jResp,"status") reason.s = CkJsonObject::ckStringOf(jResp,"reason") i.i = 0 count_i.i = CkJsonObject::ckSizeOfArray(jResp,"game_list") While i < count_i CkJsonObject::setCkI(jResp, i) game_category = CkJsonObject::ckStringOf(jResp,"game_list[i].game_category") game_code = CkJsonObject::ckStringOf(jResp,"game_list[i].game_code") game_name = CkJsonObject::ckStringOf(jResp,"game_list[i].game_name") icon_url = CkJsonObject::ckStringOf(jResp,"game_list[i].icon_url") game_status = CkJsonObject::ckStringOf(jResp,"game_list[i].game_status") updated_at = CkJsonObject::ckStringOf(jResp,"game_list[i].updated_at") i = i + 1 Wend CkHttp::ckDispose(http) CkDateTime::ckDispose(dt) CkCrypt2::ckDispose(crypt) CkStringBuilder::ckDispose(sbMacData) CkStringBuilder::ckDispose(sbResponseBody) CkJsonObject::ckDispose(jResp) ProcedureReturn EndProcedure |
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