PureBasic
PureBasic
UniPin Game List
See more UniPin Examples
Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.Chilkat PureBasic Downloads
IncludeFile "CkJsonObject.pb"
IncludeFile "CkDateTime.pb"
IncludeFile "CkHttp.pb"
IncludeFile "CkCrypt2.pb"
IncludeFile "CkStringBuilder.pb"
IncludeFile "CkHttpResponse.pb"
Procedure ChilkatExample()
success.i = 0
; This example assumes the Chilkat API to have been previously unlocked.
; See Global Unlock Sample for sample code.
http.i = CkHttp::ckCreate()
If http.i = 0
Debug "Failed to create object."
ProcedureReturn
EndIf
; Implements the following CURL command:
; curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
; --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
; --header 'timestamp: 1566552295' \
; --header 'path: in-game-topup/list' \
; --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
; --header 'Content-Type: application/json'
; Use the following online tool to generate HTTP code from a CURL command
; Convert a cURL Command to HTTP Source Code
dt.i = CkDateTime::ckCreate()
If dt.i = 0
Debug "Failed to create object."
ProcedureReturn
EndIf
CkDateTime::ckSetFromCurrentSystemTime(dt)
timestamp.s = CkDateTime::ckGetAsUnixTimeStr(dt,0)
; Change this to your actual partner ID.
partnerId.s = "587e3675-e0ed-4e9e-9b39-099b11498fdc"
CkHttp::ckSetRequestHeader(http,"path","in-game-topup/list")
CkHttp::ckSetRequestHeader(http,"timestamp",timestamp)
CkHttp::ckSetRequestHeader(http,"partnerid",partnerId)
CkHttp::ckSetRequestHeader(http,"Content-Type","application/json")
; Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey)
crypt.i = CkCrypt2::ckCreate()
If crypt.i = 0
Debug "Failed to create object."
ProcedureReturn
EndIf
CkCrypt2::setCkMacAlgorithm(crypt, "hmac")
CkCrypt2::setCkHashAlgorithm(crypt, "sha256")
CkCrypt2::setCkEncodingMode(crypt, "hexlower")
; Change this to your actual secret key..
CkCrypt2::ckSetMacKeyEncoded(crypt,"wabc123asljdgadlgd3","us-ascii")
sbMacData.i = CkStringBuilder::ckCreate()
If sbMacData.i = 0
Debug "Failed to create object."
ProcedureReturn
EndIf
CkStringBuilder::ckAppend(sbMacData,partnerId)
CkStringBuilder::ckAppend(sbMacData,timestamp)
CkStringBuilder::ckAppend(sbMacData,"in-game-topup/list")
auth.s = CkCrypt2::ckMacStringENC(crypt,CkStringBuilder::ckGetAsString(sbMacData))
CkHttp::ckSetRequestHeader(http,"auth",auth)
resp.i = CkHttpResponse::ckCreate()
If resp.i = 0
Debug "Failed to create object."
ProcedureReturn
EndIf
success = CkHttp::ckHttpNoBody(http,"POST","https://dev-api.unipin.com/in-game-topup/list",resp)
If success = 0
Debug CkHttp::ckLastErrorText(http)
CkHttp::ckDispose(http)
CkDateTime::ckDispose(dt)
CkCrypt2::ckDispose(crypt)
CkStringBuilder::ckDispose(sbMacData)
CkHttpResponse::ckDispose(resp)
ProcedureReturn
EndIf
sbResponseBody.i = CkStringBuilder::ckCreate()
If sbResponseBody.i = 0
Debug "Failed to create object."
ProcedureReturn
EndIf
CkHttpResponse::ckGetBodySb(resp,sbResponseBody)
jResp.i = CkJsonObject::ckCreate()
If jResp.i = 0
Debug "Failed to create object."
ProcedureReturn
EndIf
CkJsonObject::ckLoadSb(jResp,sbResponseBody)
CkJsonObject::setCkEmitCompact(jResp, 0)
Debug "Response Body:"
Debug CkJsonObject::ckEmit(jResp)
respStatusCode.i = CkHttpResponse::ckStatusCode(resp)
Debug "Response Status Code = " + Str(respStatusCode)
If respStatusCode >= 400
Debug "Response Header:"
Debug CkHttpResponse::ckHeader(resp)
Debug "Failed."
CkHttp::ckDispose(http)
CkDateTime::ckDispose(dt)
CkCrypt2::ckDispose(crypt)
CkStringBuilder::ckDispose(sbMacData)
CkHttpResponse::ckDispose(resp)
CkStringBuilder::ckDispose(sbResponseBody)
CkJsonObject::ckDispose(jResp)
ProcedureReturn
EndIf
; Sample JSON response:
; (Sample code for parsing the JSON response is shown below)
; {
; "game_list": [
; {
; "game_category": "MLBB_ID",
; "game_code": "MLBBD_ID",
; "game_name": "Mobile Legends Diamonds",
; "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
; "game_status": "active",
; "updated_at": "2019-08-09 16:35:43"
; },
; {
; "game_category": "MLBB_ID",
; "game_code": "MLBBS_ID",
; "game_name": "Mobile Legends Starlight Member",
; "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
; "game_status": "active",
; "updated_at": "2019-08-09 16:34:18"
; },
; ...
; ...
; ],
; "status": 1,
; "reason": "Successful"
; }
; Sample code for parsing the JSON response...
; Use the following online tool to generate parsing code from sample JSON:
; Generate Parsing Code from JSON
game_category.s
game_code.s
game_name.s
icon_url.s
game_status.s
updated_at.s
status.i = CkJsonObject::ckIntOf(jResp,"status")
reason.s = CkJsonObject::ckStringOf(jResp,"reason")
i.i = 0
count_i.i = CkJsonObject::ckSizeOfArray(jResp,"game_list")
While i < count_i
CkJsonObject::setCkI(jResp, i)
game_category = CkJsonObject::ckStringOf(jResp,"game_list[i].game_category")
game_code = CkJsonObject::ckStringOf(jResp,"game_list[i].game_code")
game_name = CkJsonObject::ckStringOf(jResp,"game_list[i].game_name")
icon_url = CkJsonObject::ckStringOf(jResp,"game_list[i].icon_url")
game_status = CkJsonObject::ckStringOf(jResp,"game_list[i].game_status")
updated_at = CkJsonObject::ckStringOf(jResp,"game_list[i].updated_at")
i = i + 1
Wend
CkHttp::ckDispose(http)
CkDateTime::ckDispose(dt)
CkCrypt2::ckDispose(crypt)
CkStringBuilder::ckDispose(sbMacData)
CkHttpResponse::ckDispose(resp)
CkStringBuilder::ckDispose(sbResponseBody)
CkJsonObject::ckDispose(jResp)
ProcedureReturn
EndProcedure