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(PowerBuilder) Create Zip in a BinData ObjectRecursively appends files in a directory tree and writes a zip archive into a Chilkat BinData object.
integer li_rc oleobject loo_Zip integer li_Success integer li_Recurse oleobject loo_BdZip string ls_ZipAsBase64 // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. loo_Zip = create oleobject // Use "Chilkat_9_5_0.Zip" for versions of Chilkat < 10.0.0 li_rc = loo_Zip.ConnectToNewObject("Chilkat.Zip") if li_rc < 0 then destroy loo_Zip MessageBox("Error","Connecting to COM object failed") return end if // Initialize the zip object. Because we will never actually write a zip file to the filesystem, // the filepath passed to NewZip does not matter. li_Success = loo_Zip.NewZip("x.zip") if li_Success <> 1 then Write-Debug loo_Zip.LastErrorText destroy loo_Zip return end if // Append a directory tree. The call to AppendFiles does // not read the file contents or append them to the zip // object in memory. It simply appends references // to the files so that when WriteBd, WriteZip, or WriteZipAndClose // is called, the referenced files are streamed and compressed // into the .zip output file (or BinData object). li_Recurse = 1 li_Success = loo_Zip.AppendFiles("c:/temp/a/*",li_Recurse) if li_Success <> 1 then Write-Debug loo_Zip.LastErrorText destroy loo_Zip return end if // Write the zip archive into the bdZip object. loo_BdZip = create oleobject // Use "Chilkat_9_5_0.BinData" for versions of Chilkat < 10.0.0 li_rc = loo_BdZip.ConnectToNewObject("Chilkat.BinData") li_Success = loo_Zip.WriteBd(loo_BdZip) if li_Success <> 1 then Write-Debug loo_Zip.LastErrorText destroy loo_Zip destroy loo_BdZip return end if // We could directly access the bytes of the zip archive, or perhaps // get the zip bytes in base64 format. ls_ZipAsBase64 = loo_BdZip.GetEncoded("base64") Write-Debug ls_ZipAsBase64 // Or the zip can be used by some other Chilkat method call that accepts // a BinData object as an argument. destroy loo_Zip destroy loo_BdZip |
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