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(PowerBuilder) WebSocket Connect through SOCKS ProxyThis example shows how to establish a WebSocket connection through a SOCKS proxy.
integer li_rc oleobject loo_Rest oleobject loo_Socket integer li_BTls integer li_Port integer li_MaxWaitMs integer li_Success oleobject loo_Ws string ls_ResponseBody integer li_StatusCode // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // -------------------------------------------------- // This example borrows the code from the REST using SOCKS Proxy example. // We first use the Chilkat Socket object to establish a connection to the WebSocket server through a SOCKS proxy. // Next, the Rest object uses the Socket object for its connection. // Finally, the WebSocket object uses the Rest object for its connection. // loo_Rest = create oleobject // Use "Chilkat_9_5_0.Rest" for versions of Chilkat < 10.0.0 li_rc = loo_Rest.ConnectToNewObject("Chilkat.Rest") if li_rc < 0 then destroy loo_Rest MessageBox("Error","Connecting to COM object failed") return end if loo_Socket = create oleobject // Use "Chilkat_9_5_0.Socket" for versions of Chilkat < 10.0.0 li_rc = loo_Socket.ConnectToNewObject("Chilkat.Socket") // Set the SOCKS proxy domain or IP address, port, and SOCKS version number (4 or 5) loo_Socket.SocksHostname = "192.168.1.79" loo_Socket.HttpProxyPort = 1080 loo_Socket.SocksVersion = 5 // Provide authentication to the SOCKS proxy, if needed. loo_Socket.SocksUsername = "SOCKS_PROXY_LOGIN" loo_Socket.SocksPassword = "SOCKS_PROXY_PASSWORD" // Connect to the websocket server through the HTTP proxy. li_BTls = 0 li_Port = 80 li_MaxWaitMs = 5000 li_Success = loo_Socket.Connect("some-websocket-server.com",li_Port,li_BTls,li_MaxWaitMs) if li_Success <> 1 then Write-Debug "Connect Failure Error Code: " + string(loo_Socket.ConnectFailReason) Write-Debug loo_Socket.LastErrorText destroy loo_Rest destroy loo_Socket return end if // Tell the Rest object to use the connected socket. li_Success = loo_Rest.UseConnection(loo_Socket,1) if li_Success <> 1 then Write-Debug loo_Rest.LastErrorText destroy loo_Rest destroy loo_Socket return end if loo_Ws = create oleobject // Use "Chilkat_9_5_0.WebSocket" for versions of Chilkat < 10.0.0 li_rc = loo_Ws.ConnectToNewObject("Chilkat.WebSocket") // Tell the WebSocket to use this connection. li_Success = loo_Ws.UseConnection(loo_Rest) if li_Success <> 1 then Write-Debug loo_Ws.LastErrorText destroy loo_Rest destroy loo_Socket destroy loo_Ws return end if // Add the standard WebSocket open handshake headers that will be needed. // (This adds the required HTTP request headers to the rest object.) loo_Ws.AddClientHeaders() // Add any additional headers that might be desired. // Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin". loo_Rest.AddHeader("Sec-WebSocket-Protocol","x-some-websocket-subprotocol") loo_Rest.AddHeader("Origin","http://some-websocket-server.com") // Do the open handshake. ls_ResponseBody = loo_Rest.FullRequestNoBody("GET","/something") if loo_Rest.LastMethodSuccess <> 1 then Write-Debug loo_Rest.LastErrorText destroy loo_Rest destroy loo_Socket destroy loo_Ws return end if // If successful, the HTTP response status code should be 101, // and the response body will be empty. (If it failed, we'll have a look // at the response body..) li_StatusCode = loo_Rest.ResponseStatusCode Write-Debug "Response status code: " + string(li_StatusCode) if li_StatusCode <> 101 then Write-Debug ls_ResponseBody Write-Debug "-- Failed because of unexpected response status code." destroy loo_Rest destroy loo_Socket destroy loo_Ws return end if // We have the expected 101 response, so let's now validate the // contents of the response, such as the value sent by the server in the // Sec-WebSocket-Accept header. li_Success = loo_Ws.ValidateServerHandshake() if li_Success <> 1 then Write-Debug loo_Ws.LastErrorText destroy loo_Rest destroy loo_Socket destroy loo_Ws return end if Write-Debug "WebSocket connection successful." // The application may now begin sending and receiving frames on the WebSocket connection. // (At this point, we're done with the rest and socket objects...) Write-Debug "Success." destroy loo_Rest destroy loo_Socket destroy loo_Ws |
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