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(PowerBuilder) Multi-Hop SSH (SSH Through SSH)Demonstrates how to SSH through one SSH server to get to another SSH server. The scheme looks like this: Application => ServerSSH1 => ServerSSH2 The ConnectThroughSsh method is added in Chilkat version 9.5.0.55 to accomplish this task. Technically, it should be possible to chain any number of servers using the ConnectThroughSsh multiple times: Application => ServerSSH1 => ServerSSH2 ==> ServerSSH3 => ... => ServerSSHN
integer li_rc oleobject loo_Ssh1 string ls_Hostname string ls_Port integer li_Success oleobject loo_Ssh2 integer li_ChannelNum // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. loo_Ssh1 = create oleobject // Use "Chilkat_9_5_0.Ssh" for versions of Chilkat < 10.0.0 li_rc = loo_Ssh1.ConnectToNewObject("Chilkat.Ssh") if li_rc < 0 then destroy loo_Ssh1 MessageBox("Error","Connecting to COM object failed") return end if // Hostname may be an IP address or domain name: ls_Hostname = "192.168.1.108" ls_Port = 22 // Connect directly to the 1st SSH server: li_Success = loo_Ssh1.Connect(ls_Hostname,ls_Port) if li_Success <> 1 then Write-Debug loo_Ssh1.LastErrorText destroy loo_Ssh1 return end if // Wait a max of 15 seconds when reading responses.. loo_Ssh1.IdleTimeoutMs = 15000 // Authenticate using login/password: li_Success = loo_Ssh1.AuthenticatePw("myLogin","myPassword") if li_Success <> 1 then Write-Debug loo_Ssh1.LastErrorText destroy loo_Ssh1 return end if // Connect through the 1st SSH connection to reach a 2nd SSH server. // Note: Any number of SSH connections may be simultaneously tunneled through a single // existing SSH connection. loo_Ssh2 = create oleobject // Use "Chilkat_9_5_0.Ssh" for versions of Chilkat < 10.0.0 li_rc = loo_Ssh2.ConnectToNewObject("Chilkat.Ssh") li_Success = loo_Ssh2.ConnectThroughSsh(loo_Ssh1,"someremoteserver.com",22) if li_Success <> 1 then Write-Debug loo_Ssh2.LastErrorText destroy loo_Ssh1 destroy loo_Ssh2 return end if loo_Ssh2.IdleTimeoutMs = 15000 // Authenticate with ssh2... li_Success = loo_Ssh2.AuthenticatePw("myLogin2","myPassword2") if li_Success <> 1 then Write-Debug loo_Ssh2.LastErrorText destroy loo_Ssh1 destroy loo_Ssh2 return end if // The application may now is connected and authenticated with ssh2. // The application can do whatever it desires just as if it was directly // connected to ssh2. For example, the application might open // a session channel to send commands or start a remote shell.. li_ChannelNum = loo_Ssh2.OpenSessionChannel() if li_ChannelNum < 0 then Write-Debug loo_Ssh2.LastErrorText destroy loo_Ssh1 destroy loo_Ssh2 return end if // ... // ... // ... // Close the connection with ssh2. (This closes the the tunnel through ssh1.) // The connection with ssh1 is still alive, and may be used for more connections. loo_Ssh2.Disconnect() // ... // ... // ... loo_Ssh1.Disconnect() destroy loo_Ssh1 destroy loo_Ssh2 |
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