PowerBuilder
PowerBuilder
Multi-Hop SSH (SSH Through SSH)
See more SSH Examples
Demonstrates how to SSH through one SSH server to get to another SSH server. The scheme looks like this:Application => ServerSSH1 => ServerSSH2
The ConnectThroughSsh method is added in Chilkat version 9.5.0.55 to accomplish this task. Technically, it should be possible to chain any number of servers using the ConnectThroughSsh multiple times:
Application => ServerSSH1 => ServerSSH2 ==> ServerSSH3 => ... => ServerSSHN
Chilkat PowerBuilder Downloads
integer li_rc
integer li_Success
oleobject loo_Ssh1
string ls_Hostname
string ls_Port
oleobject loo_Ssh2
integer li_ChannelNum
li_Success = 0
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
loo_Ssh1 = create oleobject
li_rc = loo_Ssh1.ConnectToNewObject("Chilkat.Ssh")
if li_rc < 0 then
destroy loo_Ssh1
MessageBox("Error","Connecting to COM object failed")
return
end if
// Hostname may be an IP address or domain name:
ls_Hostname = "192.168.1.108"
ls_Port = 22
// Connect directly to the 1st SSH server:
li_Success = loo_Ssh1.Connect(ls_Hostname,ls_Port)
if li_Success <> 1 then
Write-Debug loo_Ssh1.LastErrorText
destroy loo_Ssh1
return
end if
// Wait a max of 15 seconds when reading responses..
loo_Ssh1.IdleTimeoutMs = 15000
// Authenticate using login/password:
li_Success = loo_Ssh1.AuthenticatePw("myLogin","myPassword")
if li_Success <> 1 then
Write-Debug loo_Ssh1.LastErrorText
destroy loo_Ssh1
return
end if
// Connect through the 1st SSH connection to reach a 2nd SSH server.
// Note: Any number of SSH connections may be simultaneously tunneled through a single
// existing SSH connection.
loo_Ssh2 = create oleobject
li_rc = loo_Ssh2.ConnectToNewObject("Chilkat.Ssh")
li_Success = loo_Ssh2.ConnectThroughSsh(loo_Ssh1,"someremoteserver.com",22)
if li_Success <> 1 then
Write-Debug loo_Ssh2.LastErrorText
destroy loo_Ssh1
destroy loo_Ssh2
return
end if
loo_Ssh2.IdleTimeoutMs = 15000
// Authenticate with ssh2...
li_Success = loo_Ssh2.AuthenticatePw("myLogin2","myPassword2")
if li_Success <> 1 then
Write-Debug loo_Ssh2.LastErrorText
destroy loo_Ssh1
destroy loo_Ssh2
return
end if
// The application may now is connected and authenticated with ssh2.
// The application can do whatever it desires just as if it was directly
// connected to ssh2. For example, the application might open
// a session channel to send commands or start a remote shell..
li_ChannelNum = loo_Ssh2.OpenSessionChannel()
if li_ChannelNum < 0 then
Write-Debug loo_Ssh2.LastErrorText
destroy loo_Ssh1
destroy loo_Ssh2
return
end if
// ...
// ...
// ...
// Close the connection with ssh2. (This closes the the tunnel through ssh1.)
// The connection with ssh1 is still alive, and may be used for more connections.
loo_Ssh2.Disconnect()
// ...
// ...
// ...
loo_Ssh1.Disconnect()
destroy loo_Ssh1
destroy loo_Ssh2