Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(PowerBuilder) Async Accept Socket ConnectionDemonstrates how to get the connected client socket after accepting a connection asynchronously.
integer li_rc oleobject loo_ListenSocket integer li_Success integer li_MaxWaitMs oleobject loo_AcceptTask oleobject loo_ConnectedClient // This example assumes the Chilkat Socket API to have been previously unlocked. // See Socket Unlock Sample for sample code. loo_ListenSocket = create oleobject // Use "Chilkat_9_5_0.Socket" for versions of Chilkat < 10.0.0 li_rc = loo_ListenSocket.ConnectToNewObject("Chilkat.Socket") if li_rc < 0 then destroy loo_ListenSocket MessageBox("Error","Connecting to COM object failed") return end if // Bind to a port and listen. // This example will listen at port 5555 and allows for a backlog // of 25 pending connection requests. li_Success = loo_ListenSocket.BindAndListen(5555,25) if li_Success <> 1 then Write-Debug loo_ListenSocket.LastErrorText destroy loo_ListenSocket return end if // Start a background task to accept an incoming connection ... li_MaxWaitMs = 20000 loo_AcceptTask = loo_ListenSocket.AcceptNextConnectionAsync(li_MaxWaitMs) loo_AcceptTask.Run() // ... // ... // ... // Imagine at this point the task has completed successfully, // and a connection was accepted. Here's how to get the connected socket... loo_ConnectedClient = create oleobject // Use "Chilkat_9_5_0.Socket" for versions of Chilkat < 10.0.0 li_rc = loo_ConnectedClient.ConnectToNewObject("Chilkat.Socket") li_Success = loo_ConnectedClient.LoadTaskResult(loo_AcceptTask) // Here's how it works: The AcceptNextConnection method would normally // return a socket object when called synchronously. When called asynchronously, // it cannot do so because it returns the task object. When the async method // (running in a background thread) completes, the socket object that is the client // connection is contained within the task object. // // This can be generalized for any case where a Chilkat method returns an object. // The async version of that method is such that the object returned in the background // thread is contained within the task object. // To get the result object, we create a new object instance of that type. // In this case, we create a socket object (connectedClient). There is a LoadTaskResult // method in all Chilkat classes that can be a return value of an async method call. // The LoadTaskResult method transfers the returned object from the task to the caller. destroy loo_ListenSocket destroy loo_ConnectedClient |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.