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(PowerBuilder) Asynchronous Sockets - Reading/Writing DataDemonstrates the following using async methods: Demonstrates receiving text on a socket connection up to and including when an expected CRLF arrives. The example sends an HTTP HEAD request to an HTTP server and then reads the response header using ReceiveToCRLF and ReceiveUntilMatch.
integer li_rc oleobject loo_Socket integer li_UseTls integer li_MaxWaitMillisec oleobject loo_ConnectTask integer li_Success integer li_ConnectSuccess oleobject loo_SendTask integer li_SendSuccess oleobject loo_ReceiveTask string ls_ResponseStatusLine string ls_ResponseHeaderLine string ls_RemainderOfHeader // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. loo_Socket = create oleobject // Use "Chilkat_9_5_0.Socket" for versions of Chilkat < 10.0.0 li_rc = loo_Socket.ConnectToNewObject("Chilkat.Socket") if li_rc < 0 then destroy loo_Socket MessageBox("Error","Connecting to COM object failed") return end if // Connect using TLS to www.chilkatsoft.com // We could also use a normal TCP connection also by specifying port 80 with useTls = 0. li_UseTls = 1 li_MaxWaitMillisec = 20000 loo_ConnectTask = loo_Socket.ConnectAsync("www.chilkatsoft.com",443,li_UseTls,li_MaxWaitMillisec) if loo_Socket.LastMethodSuccess <> 1 then Write-Debug loo_Socket.LastErrorText destroy loo_Socket return end if // Schedule the task for running on the thread pool. This changes the task's state // from Inert to Live. li_Success = loo_ConnectTask.Run() if li_Success <> 1 then Write-Debug loo_ConnectTask.LastErrorText destroy loo_ConnectTask destroy loo_Socket return end if // The application is now free to do anything else. // For programming languages where Chilkat supports events, a TaskCompleted // event will fire when the task is completed. // For this example, we'll simply sleep and periodically // check to see when the connection is ready. do while loo_ConnectTask.Finished <> 1 // Sleep 10 ms. loo_ConnectTask.SleepMs(10) loop // A finished task could be one that was canceled, aborted, or truly finished. // If the task was "canceled", it was canceled prior to actually starting. This could // happen if the task was canceled while waiting in a thread pool queue to be scheduled by Chilkat's // background thread pool scheduler. // If the task was "aborted", it indicates that it was canceled while running in a background thread. // The ResultErrorText will likely indicate that the task was aborted. // If the task "completed", then it ran to completion, but the actual success/failure of the method // is determined by the result obtained via a GetResult* method. (A "completed" task will // have a StatusInt equal to 7. If the task finished, but was not completed, then it must've // been aborted or canceled: if loo_ConnectTask.StatusInt <> 7 then Write-Debug "Task did not complete." Write-Debug "task status: " + loo_ConnectTask.Status destroy loo_ConnectTask destroy loo_Socket return end if li_ConnectSuccess = loo_ConnectTask.GetResultBool() if li_ConnectSuccess <> 1 then Write-Debug "Connect failed." Write-Debug loo_ConnectTask.ResultErrorText destroy loo_ConnectTask destroy loo_Socket return end if destroy loo_ConnectTask // Tell the socket object that all text is to be sent in the utf-8 encoding, // and the text received is assumed to be utf-8. loo_Socket.StringCharset = "utf-8" // Send an HTTP HEAD request: loo_SendTask = loo_Socket.SendStringAsync("HEAD / HTTP/1.1~r~nHost: www.chilkatsoft.com~r~n~r~n") if loo_Socket.LastMethodSuccess <> 1 then Write-Debug loo_Socket.LastErrorText destroy loo_Socket return end if li_Success = loo_SendTask.Run() if li_Success <> 1 then Write-Debug loo_SendTask.LastErrorText destroy loo_SendTask destroy loo_Socket return end if // The application is now free to do anything else. // For programming languages where Chilkat supports events, // a TaskCompleted event will fire when the task is completed. // This example will simply wait until the task completes... do while loo_SendTask.Finished <> 1 // Sleep 10 ms. loo_SendTask.SleepMs(10) loop if loo_SendTask.StatusInt <> 7 then Write-Debug "Task did not complete." Write-Debug "task status: " + loo_SendTask.Status destroy loo_SendTask destroy loo_Socket return end if li_SendSuccess = loo_SendTask.GetResultBool() if li_SendSuccess <> 1 then Write-Debug "Send failed." Write-Debug loo_SendTask.ResultErrorText destroy loo_SendTask destroy loo_Socket return end if destroy loo_SendTask // Wait a maximum of 4 seconds while no data is forthcoming: loo_Socket.MaxReadIdleMs = 4000 // To explain MaxReadIdleMs further: In Chilkat, a max "idle timeout" is the max time to wait // while no additional data arrives on the socket. Imagine if 10MB of data will be received // where the 1st CRLF occurs at the very end. As long as the data continues arriving and does not // halt for more than 4000ms, then the ReceiveToCRLF will continue receiving. It is only after // the connection becomes idle for more than 4000ms that the app will giveup and fail the read. // Get the 1st response line, which should be "HTTP/1.1 200 OK" loo_ReceiveTask = loo_Socket.ReceiveToCRLFAsync() if loo_Socket.LastMethodSuccess <> 1 then Write-Debug loo_Socket.LastErrorText destroy loo_Socket return end if li_Success = loo_ReceiveTask.Run() if li_Success <> 1 then Write-Debug loo_ReceiveTask.LastErrorText destroy loo_ReceiveTask destroy loo_Socket return end if // The application is now free to do anything else. // For programming languages where Chilkat supports events, // a TaskCompleted event will fire when the task is completed. // This example will simply wait until the task completes... do while loo_ReceiveTask.Finished <> 1 // Sleep 10 ms. loo_ReceiveTask.SleepMs(10) loop if loo_ReceiveTask.StatusInt <> 7 then Write-Debug "Task did not complete." Write-Debug "task status: " + loo_ReceiveTask.Status destroy loo_ReceiveTask destroy loo_Socket return end if ls_ResponseStatusLine = loo_ReceiveTask.GetResultString() Write-Debug "StatusLine: " + ls_ResponseStatusLine destroy loo_ReceiveTask // Now get the 1st line of the response header: ls_ResponseHeaderLine = loo_Socket.ReceiveToCRLF() if loo_Socket.LastMethodSuccess <> 1 then Write-Debug loo_Socket.LastErrorText destroy loo_Socket return end if Write-Debug "HeaderLine: " + ls_ResponseHeaderLine // Now read the remainder of the response header by reading until a double CRLF is seen: loo_ReceiveTask = loo_Socket.ReceiveUntilMatchAsync("~r~n~r~n") if loo_Socket.LastMethodSuccess <> 1 then Write-Debug loo_Socket.LastErrorText destroy loo_Socket return end if li_Success = loo_ReceiveTask.Run() if li_Success <> 1 then Write-Debug loo_ReceiveTask.LastErrorText destroy loo_ReceiveTask destroy loo_Socket return end if // The application is now free to do anything else. // For programming languages where Chilkat supports events, // a TaskCompleted event will fire when the task is completed. // This example will simply wait until the task completes... do while loo_ReceiveTask.Finished <> 1 // Sleep 10 ms. loo_ReceiveTask.SleepMs(10) loop if loo_ReceiveTask.StatusInt <> 7 then Write-Debug "Task did not complete." Write-Debug "task status: " + loo_ReceiveTask.Status destroy loo_ReceiveTask destroy loo_Socket return end if ls_RemainderOfHeader = loo_ReceiveTask.GetResultString() Write-Debug "Remainder: " + ls_RemainderOfHeader destroy loo_ReceiveTask // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) li_Success = loo_Socket.Close(20000) destroy loo_Socket |
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