Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(PowerBuilder) Accept Connection on SocketDemonstrates how to create a TCP/IP socket, listen on a port, accept an incoming connection, and send a "Hello World" message to the client.
integer li_rc oleobject loo_ListenSocket integer li_Success oleobject loo_ConnectedSocket // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. loo_ListenSocket = create oleobject // Use "Chilkat_9_5_0.Socket" for versions of Chilkat < 10.0.0 li_rc = loo_ListenSocket.ConnectToNewObject("Chilkat.Socket") if li_rc < 0 then destroy loo_ListenSocket MessageBox("Error","Connecting to COM object failed") return end if // Bind to a port and listen for incoming connections: // This example will listen at port 5555 and allows for a backlog // of 25 pending connection requests. li_Success = loo_ListenSocket.BindAndListen(5555,25) if li_Success <> 1 then Write-Debug loo_ListenSocket.LastErrorText destroy loo_ListenSocket return end if // Get the next incoming connection // Wait a maximum of 20 seconds (20000 millisec) loo_ConnectedSocket = loo_ListenSocket.AcceptNextConnection(20000) if loo_ListenSocket.LastMethodSuccess = 0 then Write-Debug loo_ListenSocket.LastErrorText destroy loo_ListenSocket return end if // Set maximum timeouts for reading an writing (in millisec) loo_ConnectedSocket.MaxReadIdleMs = 10000 loo_ConnectedSocket.MaxSendIdleMs = 10000 // Send a "Hello World!" message to the client: li_Success = loo_ConnectedSocket.SendString("Hello World!") if li_Success <> 1 then Write-Debug loo_ConnectedSocket.LastErrorText destroy loo_ConnectedSocket destroy loo_ListenSocket return end if // Close the connection with the client. // Wait a max of 20 seconds (20000 millsec) li_Success = loo_ConnectedSocket.Close(20000) Write-Debug "success!" destroy loo_ListenSocket |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.