PowerBuilder
PowerBuilder
SMTP using HTTP Proxy
Demonstrates how to communicate with an SMTP server via an HTTP proxy.Chilkat PowerBuilder Downloads
integer li_rc
integer li_Success
oleobject loo_Mailman
oleobject loo_Email
li_Success = 0
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// The mailman object is used for sending and receiving email.
loo_Mailman = create oleobject
li_rc = loo_Mailman.ConnectToNewObject("Chilkat.MailMan")
if li_rc < 0 then
destroy loo_Mailman
MessageBox("Error","Connecting to COM object failed")
return
end if
// To connect through an HTTP proxy, set the HttpProxyHostname
// and HttpProxyPort properties to the hostname (or IP address)
// and port of the HTTP proxy. Typical port numbers used by
// HTTP proxy servers are 3128 and 8080.
loo_Mailman.HttpProxyHostname = "www.my-http-proxy.com"
loo_Mailman.HttpProxyPort = 3128
// Important: Your HTTP proxy server must allow non-HTTP
// traffic to pass. Otherwise this does not work.
// Set the SMTP server.
loo_Mailman.SmtpHost = "smtp.chilkatsoft.com"
// Set the SMTP login/password (if required)
loo_Mailman.SmtpUsername = "myUsername"
loo_Mailman.SmtpPassword = "myPassword"
// Create a new email object
loo_Email = create oleobject
li_rc = loo_Email.ConnectToNewObject("Chilkat.Email")
loo_Email.Subject = "This is a test"
loo_Email.Body = "This is a test"
loo_Email.From = "Chilkat Support <support@chilkatsoft.com>"
li_Success = loo_Email.AddTo("Chilkat Admin","admin@chilkatsoft.com")
// Call SendEmail to connect to the SMTP server via the HTTP proxy and send.
// The connection (i.e. session) to the SMTP server remains
// open so that subsequent SendEmail calls may use the
// same connection.
li_Success = loo_Mailman.SendEmail(loo_Email)
if li_Success <> 1 then
Write-Debug loo_Mailman.LastErrorText
destroy loo_Mailman
destroy loo_Email
return
end if
// Some SMTP servers do not actually send the email until
// the connection is closed. In these cases, it is necessary to
// call CloseSmtpConnection for the mail to be sent.
// Most SMTP servers send the email immediately, and it is
// not required to close the connection. We'll close it here
// for the example:
li_Success = loo_Mailman.CloseSmtpConnection()
if li_Success <> 1 then
Write-Debug "Connection to SMTP server not closed cleanly."
end if
Write-Debug "Mail Sent!"
destroy loo_Mailman
destroy loo_Email