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(PowerBuilder) Bounced Email HandlingDemonstrates how to examine emails and detect which are bounced (automated) replies. Classifies each email according to the type of bounce.
integer li_rc oleobject loo_Bounce oleobject loo_Mailman oleobject loo_Bundle integer i oleobject loo_Email integer li_Success // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. loo_Bounce = create oleobject // Use "Chilkat_9_5_0.Bounce" for versions of Chilkat < 10.0.0 li_rc = loo_Bounce.ConnectToNewObject("Chilkat.Bounce") if li_rc < 0 then destroy loo_Bounce MessageBox("Error","Connecting to COM object failed") return end if // The mailman object is used for receiving (POP3) // and sending (SMTP) email. loo_Mailman = create oleobject // Use "Chilkat_9_5_0.MailMan" for versions of Chilkat < 10.0.0 li_rc = loo_Mailman.ConnectToNewObject("Chilkat.MailMan") // Set the POP3 server's hostname loo_Mailman.MailHost = "mail.chilkatsoft.com" // Set the POP3 login/password. loo_Mailman.PopUsername = "myLogin" loo_Mailman.PopPassword = "myPassword" // Copy the all email from the user's POP3 mailbox // into a bundle object. The email remains on the server. // (There are other methods for deleting email from a POP3 server.) loo_Bundle = loo_Mailman.CopyMail() if loo_Mailman.LastMethodSuccess = 0 then Write-Debug loo_Mailman.LastErrorText destroy loo_Bounce destroy loo_Mailman return end if i = 0 do while i < loo_Bundle.MessageCount loo_Email = loo_Bundle.GetEmail(i) li_Success = loo_Bounce.ExamineEmail(loo_Email) if li_Success = 0 then Write-Debug loo_Bounce.LastErrorText destroy loo_Bundle destroy loo_Bounce destroy loo_Mailman return end if if loo_Bounce.BounceType = 1 then // Hard bounce, log the email address Write-Debug "Hard Bounce: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 2 then // Soft bounce, log the email address Write-Debug "Soft Bounce: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 3 then // General bounce, no email address available. Write-Debug "General Bounce: No email address" end if if loo_Bounce.BounceType = 4 then // General bounce, log the email address Write-Debug "General Bounce: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 5 then // Mail blocked, log the email address // A bounce occured because the sender was blocked. Write-Debug "Mail Blocked: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 6 then // Auto-reply, log the email address Write-Debug "Auto-Reply: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 7 then // Transient (recoverable) Failure, log the email address Write-Debug "Transient Failure: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 8 then // Subscribe request, log the email address Write-Debug "Subscribe Request: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 9 then // Unsubscribe Request, log the email address Write-Debug "Unsubscribe Request: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 10 then // Virus Notification, log the email address Write-Debug "Virus Notification: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 11 then // Suspected bounce. // This should be rare. It indicates that the Bounce // component found strong evidence that this is a bounced // email, but couldn't quite recognize everything it // needed to be 100% sure. Feel free to notify // support@chilkatsoft.com regarding emails having this // bounce type. Write-Debug "Suspected Bounce!" end if if loo_Bounce.BounceType = 12 then // Challenge/Response - Auto-reply message sent by SPAM software // where only verified email addresses are accepted. Write-Debug "Challenge: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 13 then // Address Change Notification Message. Write-Debug "Address Change: " + loo_Bounce.BounceAddress end if if loo_Bounce.BounceType = 14 then // Success DSN indicating that the message was successfully relayed. Write-Debug "DSN Successful Relay: " end if destroy loo_Email i = i + 1 loop destroy loo_Bundle li_Success = loo_Mailman.Pop3EndSession() destroy loo_Bounce destroy loo_Mailman |
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