PHP Extension
PHP Extension
NTLM Client and Server Code
See more NTLM Examples
Demonstrates the NTLM authentication algorithm for both client and server.Chilkat PHP Extension Downloads
<?php
include("chilkat.php");
$success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
$ntlmClient = new CkNtlm();
$ntlmServer = new CkNtlm();
// The NTLM protocol begins by the client sending the server
// a Type1 message.
$ntlmClient->put_Workstation('MyWorkstation');
$type1Msg = $ntlmClient->genType1();
print 'Type1 message from client to server:' . "\n";
print $type1Msg . "\n";
// If the server wishes to examine the information embedded within the
// Type1 message, it may call ParseType1.
// This step is not necessary, it is only for informational purposes..
$type1Info = $ntlmServer->parseType1($type1Msg);
print '---' . "\n";
print $type1Info . "\n";
// The server now generates a Type2 message to be sent to the client.
// The Type2 message requires a TargetName. A TargetName is
// the authentication realm in which the authenticating account
// has membership (a domain name for domain accounts, or server name
// for local machine accounts).
$ntlmServer->put_TargetName('myAuthRealm');
$type2Msg = $ntlmServer->genType2($type1Msg);
if ($ntlmServer->get_LastMethodSuccess() != true) {
print $ntlmServer->lastErrorText() . "\n";
exit;
}
print 'Type2 message from server to client:' . "\n";
print $type2Msg . "\n";
// The client may examine the information embedded in the Type2 message
// by calling ParseType2, which returns XML. This is only for informational purposes
// and is not required.
$type2Info = $ntlmClient->parseType2($type2Msg);
print '---' . "\n";
print $type2Info . "\n";
// The client will now generate the final Type3 message to be sent to the server.
// This requires the Username and Password:
$ntlmClient->put_UserName('test123');
$ntlmClient->put_Password('myPassword');
$type3Msg = $ntlmClient->genType3($type2Msg);
if ($ntlmClient->get_LastMethodSuccess() != true) {
print $ntlmClient->lastErrorText() . "\n";
exit;
}
print 'Type3 message from client to server:' . "\n";
print $type3Msg . "\n";
// The server may verify the response by first "loading" the Type3 message.
// This sets the various properties such as Username, Domain, Workstation,
// and ClientChallenge to the values embedded within theType3 message.
// The server may then use the Username to lookup the password.
// Looking up the password is dependent on your infrastructure. Perhaps your
// usernames/passwords are stored in a secure database. If that's the case, you would
// write code to issue a query to get the password string for the given username.
// Once the password is obtained, set the Password property and then
// generate the Type3 response again. If the server's Type3 response matches
// the client's Type3 response, then the client's password is correct.
$success = $ntlmServer->LoadType3($type3Msg);
if ($success != true) {
print $ntlmServer->lastErrorText() . "\n";
exit;
}
// The Username property now contains the username that was embedded within
// the Type3 message. It can be used to lookup the password.
$clientUsername = $ntlmServer->userName();
// For this example, we'll simply set the password to a literal string:
$ntlmServer->put_Password('myPassword');
// The server may generate the Type3 message again, using the client's correct
// password:
$expectedType3Msg = $ntlmServer->genType3($type2Msg);
print 'Expected Type3 Message:' . "\n";
print $expectedType3Msg . "\n";
// If the Type3 message received from the client is exactly the same as the
// expected Type3 message, then the client must've used the same password,
// and authentication is successful
?>