Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(Perl) WebSocket Send/Receive Binary DataDemonstrates how to send and receive binary data on a websocket. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
use chilkat(); # This example requires the Chilkat API to have been previously unlocked. # See Global Unlock Sample for sample code. $ws = chilkat::CkWebSocket->new(); # For brevity, this example does not check for errors when etablishing the WebSocket connection. # See Establish WebSocket Connection for more complete sample code for making the connection. $rest = chilkat::CkRest->new(); # Connect to websockets.chilkat.io # IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. # IMPORTANT: The websockets.chilkat.io server imposes the following limitations: # ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. $success = $rest->Connect("websockets.chilkat.io",80,0,0); $ws->UseConnection($rest); $ws->AddClientHeaders(); $responseBodyIgnored = $rest->fullRequestNoBody("GET","/wsChilkatEcho.ashx"); $success = $ws->ValidateServerHandshake(); if ($success != 1) { print $ws->lastErrorText() . "\r\n"; exit; } # This example sends a small JPG file (about 7KB) in a websocket frame. $jpgData = chilkat::CkBinData->new(); $success = $jpgData->LoadFile("qa_data/jpg/starfish.jpg"); print "Number of bytes to send = " . $jpgData->get_NumBytes() . "\r\n"; # Send a frame containing the JPG image data. # This will be the first and final frame, and therefore this constitutes the entire message. $finalFrame = 1; $success = $ws->SendFrameBd($jpgData,$finalFrame); if ($success != 1) { print $ws->lastErrorText() . "\r\n"; exit; } # Read the echoed binary frame(s). # (We sent the JPG file in a single frame, but we may receive the echo in multiple frames, but it will be one message.) # Read an incoming frames until we receive the final frame. $receivedFinalFrame = 0; while ($receivedFinalFrame == 0) { # The ws object is accumulating the received data internally. Once we get the final frame, we'll get the # accumulated data which should constitute the entire JPG. $success = $ws->ReadFrame(); if ($success != 1) { print "Failed to receive a frame" . "\r\n"; print "ReadFrame fail reason = " . $ws->get_ReadFrameFailReason() . "\r\n"; print $ws->lastErrorText() . "\r\n"; exit; } $receivedFinalFrame = $ws->get_FinalFrame(); # Show the opcode and final frame bit for the frame just received: print "Frame opcode: " . $ws->frameOpcode() . "\r\n"; print "Final frame: " . $receivedFinalFrame . "\r\n"; } # Get the accumulated received data. $jpgReceivedData = chilkat::CkBinData->new(); $ws->GetFrameDataBd($jpgReceivedData); print "Received " . $jpgReceivedData->get_NumBytes() . " bytes" . "\r\n"; # Save the received JPG to a file so we can check it.. $jpgReceivedData->WriteFile("qa_output/starfish_ws.jpg"); # Close the websocket connection. $success = $ws->SendClose(1,1000,"Closing this websocket."); if ($success != 1) { print $ws->lastErrorText() . "\r\n"; exit; } # Read the Close response. $success = $ws->ReadFrame(); if ($success != 1) { print "ReadFrame fail reason = " . $ws->get_ReadFrameFailReason() . "\r\n"; print $ws->lastErrorText() . "\r\n"; exit; } # Should receive the "Close" opcode. print "Received opcode: " . $ws->frameOpcode() . "\r\n"; # Should be the same status code we sent (1000) print "Received close status code: " . $ws->get_CloseStatusCode() . "\r\n"; # The server may echo the close reason. If not, this will be empty. print "Echoed close reason: " . $ws->closeReason() . "\r\n"; print "Success." . "\r\n"; |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.