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Perl

UniPin Game List

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Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.

Chilkat Perl Downloads

Perl
use chilkat();

$success = 0;

# This example assumes the Chilkat API to have been previously unlocked.
# See Global Unlock Sample for sample code.

$http = chilkat::CkHttp->new();

# Implements the following CURL command:

# curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
# --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
# --header 'timestamp: 1566552295' \
# --header 'path: in-game-topup/list' \
# --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
# --header 'Content-Type: application/json'

# Use the following online tool to generate HTTP code from a CURL command
# Convert a cURL Command to HTTP Source Code

$dt = chilkat::CkDateTime->new();
$dt->SetFromCurrentSystemTime();
$timestamp = $dt->getAsUnixTimeStr(0);

# Change this to your actual partner ID.
$partnerId = "587e3675-e0ed-4e9e-9b39-099b11498fdc";

$http->SetRequestHeader("path","in-game-topup/list");
$http->SetRequestHeader("timestamp",$timestamp);
$http->SetRequestHeader("partnerid",$partnerId);
$http->SetRequestHeader("Content-Type","application/json");

# Calculate the auth header using  hash_hmac(sha256,partnerid+timestamp+path,secretkey)
$crypt = chilkat::CkCrypt2->new();
$crypt->put_MacAlgorithm("hmac");
$crypt->put_HashAlgorithm("sha256");
$crypt->put_EncodingMode("hexlower");

# Change this to your actual secret key..
$crypt->SetMacKeyEncoded("wabc123asljdgadlgd3","us-ascii");

$sbMacData = chilkat::CkStringBuilder->new();
$sbMacData->Append($partnerId);
$sbMacData->Append($timestamp);
$sbMacData->Append("in-game-topup/list");

$auth = $crypt->macStringENC($sbMacData->getAsString());
$http->SetRequestHeader("auth",$auth);

$resp = chilkat::CkHttpResponse->new();
$success = $http->HttpNoBody("POST","https://dev-api.unipin.com/in-game-topup/list",$resp);
if ($success == 0) {
    print $http->lastErrorText() . "\r\n";
    exit;
}

$sbResponseBody = chilkat::CkStringBuilder->new();
$resp->GetBodySb($sbResponseBody);
$jResp = chilkat::CkJsonObject->new();
$jResp->LoadSb($sbResponseBody);
$jResp->put_EmitCompact(0);

print "Response Body:" . "\r\n";
print $jResp->emit() . "\r\n";

$respStatusCode = $resp->get_StatusCode();
print "Response Status Code = " . $respStatusCode . "\r\n";
if ($respStatusCode >= 400) {
    print "Response Header:" . "\r\n";
    print $resp->header() . "\r\n";
    print "Failed." . "\r\n";
    exit;
}

# Sample JSON response:
# (Sample code for parsing the JSON response is shown below)

# {
#   "game_list": [
#     {
#       "game_category": "MLBB_ID",
#       "game_code": "MLBBD_ID",
#       "game_name": "Mobile Legends Diamonds",
#       "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
#       "game_status": "active",
#       "updated_at": "2019-08-09 16:35:43"
#     },
#     {
#       "game_category": "MLBB_ID",
#       "game_code": "MLBBS_ID",
#       "game_name": "Mobile Legends Starlight Member",
#       "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
#       "game_status": "active",
#       "updated_at": "2019-08-09 16:34:18"
#     },
# ...
# ...
#   ],
#   "status": 1,
#   "reason": "Successful"
# }

# Sample code for parsing the JSON response...
# Use the following online tool to generate parsing code from sample JSON:
# Generate Parsing Code from JSON

$status = $jResp->IntOf("status");
$reason = $jResp->stringOf("reason");
$i = 0;
$count_i = $jResp->SizeOfArray("game_list");
while ($i < $count_i) {
    $jResp->put_I($i);
    $game_category = $jResp->stringOf("game_list[i].game_category");
    $game_code = $jResp->stringOf("game_list[i].game_code");
    $game_name = $jResp->stringOf("game_list[i].game_name");
    $icon_url = $jResp->stringOf("game_list[i].icon_url");
    $game_status = $jResp->stringOf("game_list[i].game_status");
    $updated_at = $jResp->stringOf("game_list[i].updated_at");
    $i = $i + 1;
}