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(Objective-C) Zip Append Files and Entry Type

See more Zip Examples

Demonstrates appending files to a zip object for writing a .zip. Also explains the "entry type".

Chilkat Objective-C Library Downloads

MAC OS X (Cocoa) Libs

iOS Libs

#import <CkoZip.h>
#import <CkoZipEntry.h>
#import <NSString.h>

// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.

BOOL success;

CkoZip *zip = [[CkoZip alloc] init];
CkoZipEntry *entry = 0;

NSString *zipPath = @"c:/temp/qa_output/out.zip";

// Initialize the zip object with the path of the .zip to be created.
[zip NewZip: zipPath];

// Recursively append to the zip object the paths of the files and directories in a directory tree.
// At this point we are not creating the .zip, nor are we reading the contents of the files.
// We are simply appending references to the files and directories in the local filesystem
// that will get processed when WriteZip is called.
BOOL recurse = YES;
BOOL saveExtraPath = NO;
BOOL archiveOnly = NO;
BOOL includeHidden = YES;
BOOL includeSystem = NO;
success = [zip AppendFilesEx: @"c:/temp/files_to_zip" recurse: recurse saveExtraPath: saveExtraPath archiveOnly: archiveOnly includeHidden: includeHidden includeSystem: includeSystem];
if (success == NO) {
    NSLog(@"%@",zip.LastErrorText);
    return;
}

// Note: We can iterate over the references to the files that will be processed when zipping:
int count = [zip.NumEntries intValue];
int i = 0;
while (i < count) {
    entry = [zip GetEntryByIndex: [NSNumber numberWithInt: i]];
    NSLog(@"%@%@%d",entry.FileName,@" entryType = ",[entry.EntryType intValue]);

    i = i + 1;
}

NSLog(@"%@",@"----");

// Sample output for the above loop:
// The entry type = 1, because these are entries that are references to files in the local filesystem
// that are to be processed when the zip is written.

// hamlet.xml entryType = 1
// hello.pdf entryType = 1
// ...
// ...

// Possible entry type values:
// 0 - Mapped Entry: An entry in an existing Zip file.
// 1 - File Entry: A file not yet in memory, but referenced. These entries are added by calling AppendFiles, AppendFilesEx, AppendOneFileOrDir, etc.
// 2 - Data Entry: An entry containing uncompressed data from memory. These entries are added by calling AppendData, AppendString, etc.
// 3 - Null Entry: An entry that no longer exists in the .zip.
// 4 - New Directory Entry: A directory entry added by calling AppendNewDir. 

// The application can continue to add additional entries.
// For example:
CkoZipEntry *eTemp = [zip AppendString: @"helloWorld.txt" str: @"Hello World"];

// Now let's have a look at what will get zipped when we write the zip:
count = [zip.NumEntries intValue];
i = 0;
while (i < count) {
    entry = [zip GetEntryByIndex: [NSNumber numberWithInt: i]];
    NSLog(@"%@%@%d",entry.FileName,@" entryType = ",[entry.EntryType intValue]);

    i = i + 1;
}

NSLog(@"%@",@"----");

// You can see that "helloWorld.txt" is added. 
// Its entryType = 2, which means it is in-memory data (it is not a reference to a file in the local filesystem).

// hamlet.xml entryType = 1
// hello.pdf entryType = 1
// ...
// ...
// helloWorld.txt entryType = 2

// ----------------------------------------------------------------------------
// Now we'll write the zip to a .zip file.
zip.FileName = zipPath;
success = [zip WriteZip];
if (success == NO) {
    NSLog(@"%@",zip.LastErrorText);
    return;
}

// Let's look again at the entries in the .zip
count = [zip.NumEntries intValue];
i = 0;
while (i < count) {
    entry = [zip GetEntryByIndex: [NSNumber numberWithInt: i]];
    NSLog(@"%@%@%d",entry.FileName,@" entryType = ",[entry.EntryType intValue]);

    i = i + 1;
}

NSLog(@"%@",@"----");

// After writing the .zip, the entry types change to 0.
// Entry type 0 indicates that it's a "mapped entry", which is an entry in an existing (and currently open) .zip file.

// hamlet.xml entryType = 0
// hello.pdf entryType = 0
// ...
// ...
// helloWorld.txt entryType = 0

// ----------------------------------------------------------------------------
// If desired, we could continue adding additional entries of any kind (files or data) to the currently open .zip archive...

eTemp = [zip AppendString: @"helloWorld2.txt" str: @"Hello World 2"];

// Write the .zip, including the new entries..
success = [zip WriteZip];
if (success == NO) {
    NSLog(@"%@",zip.LastErrorText);
    return;
}

// Finally, let's look again at the entries in the .zip
count = [zip.NumEntries intValue];
i = 0;
while (i < count) {
    entry = [zip GetEntryByIndex: [NSNumber numberWithInt: i]];
    NSLog(@"%@%@%d",entry.FileName,@" entryType = ",[entry.EntryType intValue]);

    i = i + 1;
}

NSLog(@"%@",@"----");

// hamlet.xml entryType = 0
// hello.pdf entryType = 0
// ...
// ...
// helloWorld.txt entryType = 0
// helloWorld2.txt entryType = 0

[zip CloseZip];

NSLog(@"%@",@"Success");
 

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