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(Objective-C) WebSocket Send/Receive Binary DataDemonstrates how to send and receive binary data on a websocket. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
#import <CkoWebSocket.h> #import <CkoRest.h> #import <NSString.h> #import <CkoBinData.h> // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkoWebSocket *ws = [[CkoWebSocket alloc] init]; // For brevity, this example does not check for errors when etablishing the WebSocket connection. // See Establish WebSocket Connection for more complete sample code for making the connection. CkoRest *rest = [[CkoRest alloc] init]; // Connect to websockets.chilkat.io // IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. // IMPORTANT: The websockets.chilkat.io server imposes the following limitations: // ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. BOOL success = [rest Connect: @"websockets.chilkat.io" port: [NSNumber numberWithInt: 80] tls: NO autoReconnect: NO]; [ws UseConnection: rest]; [ws AddClientHeaders]; NSString *responseBodyIgnored = [rest FullRequestNoBody: @"GET" uriPath: @"/wsChilkatEcho.ashx"]; success = [ws ValidateServerHandshake]; if (success != YES) { NSLog(@"%@",ws.LastErrorText); return; } // This example sends a small JPG file (about 7KB) in a websocket frame. CkoBinData *jpgData = [[CkoBinData alloc] init]; success = [jpgData LoadFile: @"qa_data/jpg/starfish.jpg"]; NSLog(@"%@%d",@"Number of bytes to send = ",[jpgData.NumBytes intValue]); // Send a frame containing the JPG image data. // This will be the first and final frame, and therefore this constitutes the entire message. BOOL finalFrame = YES; success = [ws SendFrameBd: jpgData finalFrame: finalFrame]; if (success != YES) { NSLog(@"%@",ws.LastErrorText); return; } // Read the echoed binary frame(s). // (We sent the JPG file in a single frame, but we may receive the echo in multiple frames, but it will be one message.) // Read an incoming frames until we receive the final frame. BOOL receivedFinalFrame = NO; while (receivedFinalFrame == NO) { // The ws object is accumulating the received data internally. Once we get the final frame, we'll get the // accumulated data which should constitute the entire JPG. success = [ws ReadFrame]; if (success != YES) { NSLog(@"%@",@"Failed to receive a frame"); NSLog(@"%@%d",@"ReadFrame fail reason = ",[ws.ReadFrameFailReason intValue]); NSLog(@"%@",ws.LastErrorText); return; } receivedFinalFrame = ws.FinalFrame; // Show the opcode and final frame bit for the frame just received: NSLog(@"%@%@",@"Frame opcode: ",ws.FrameOpcode); NSLog(@"%@%d",@"Final frame: ",receivedFinalFrame); } // Get the accumulated received data. CkoBinData *jpgReceivedData = [[CkoBinData alloc] init]; [ws GetFrameDataBd: jpgReceivedData]; NSLog(@"%@%d%@",@"Received ",[jpgReceivedData.NumBytes intValue],@" bytes"); // Save the received JPG to a file so we can check it.. [jpgReceivedData WriteFile: @"qa_output/starfish_ws.jpg"]; // Close the websocket connection. success = [ws SendClose: YES statusCode: [NSNumber numberWithInt: 1000] reason: @"Closing this websocket."]; if (success != YES) { NSLog(@"%@",ws.LastErrorText); return; } // Read the Close response. success = [ws ReadFrame]; if (success != YES) { NSLog(@"%@%d",@"ReadFrame fail reason = ",[ws.ReadFrameFailReason intValue]); NSLog(@"%@",ws.LastErrorText); return; } // Should receive the "Close" opcode. NSLog(@"%@%@",@"Received opcode: ",ws.FrameOpcode); // Should be the same status code we sent (1000) NSLog(@"%@%d",@"Received close status code: ",[ws.CloseStatusCode intValue]); // The server may echo the close reason. If not, this will be empty. NSLog(@"%@%@",@"Echoed close reason: ",ws.CloseReason); NSLog(@"%@",@"Success."); |
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