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(Objective-C) UniPin Game ListSee more UniPin ExamplesDemonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication. For more information, see https://documenter.getpostman.com/view/8087848/SVfNvUt2?version=latest#1685124e-d292-4414-b1ca-e34e3f3ec7b4
#import <CkoHttp.h> #import <CkoDateTime.h> #import <NSString.h> #import <CkoCrypt2.h> #import <CkoStringBuilder.h> #import <CkoHttpResponse.h> #import <CkoJsonObject.h> // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkoHttp *http = [[CkoHttp alloc] init]; BOOL success; // Implements the following CURL command: // curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \ // --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \ // --header 'timestamp: 1566552295' \ // --header 'path: in-game-topup/list' \ // --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \ // --header 'Content-Type: application/json' // Use the following online tool to generate HTTP code from a CURL command // Convert a cURL Command to HTTP Source Code CkoDateTime *dt = [[CkoDateTime alloc] init]; [dt SetFromCurrentSystemTime]; NSString *timestamp = [dt GetAsUnixTimeStr: NO]; // Change this to your actual partner ID. NSString *partnerId = @"587e3675-e0ed-4e9e-9b39-099b11498fdc"; [http SetRequestHeader: @"path" value: @"in-game-topup/list"]; [http SetRequestHeader: @"timestamp" value: timestamp]; [http SetRequestHeader: @"partnerid" value: partnerId]; [http SetRequestHeader: @"Content-Type" value: @"application/json"]; // Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey) CkoCrypt2 *crypt = [[CkoCrypt2 alloc] init]; crypt.MacAlgorithm = @"hmac"; crypt.HashAlgorithm = @"sha256"; crypt.EncodingMode = @"hexlower"; // Change this to your actual secret key.. [crypt SetMacKeyEncoded: @"wabc123asljdgadlgd3" encoding: @"us-ascii"]; CkoStringBuilder *sbMacData = [[CkoStringBuilder alloc] init]; [sbMacData Append: partnerId]; [sbMacData Append: timestamp]; [sbMacData Append: @"in-game-topup/list"]; NSString *auth = [crypt MacStringENC: [sbMacData GetAsString]]; [http SetRequestHeader: @"auth" value: auth]; CkoHttpResponse *resp = [http QuickRequest: @"POST" url: @"https://dev-api.unipin.com/in-game-topup/list"]; if (http.LastMethodSuccess == NO) { NSLog(@"%@",http.LastErrorText); return; } CkoStringBuilder *sbResponseBody = [[CkoStringBuilder alloc] init]; [resp GetBodySb: sbResponseBody]; CkoJsonObject *jResp = [[CkoJsonObject alloc] init]; [jResp LoadSb: sbResponseBody]; jResp.EmitCompact = NO; NSLog(@"%@",@"Response Body:"); NSLog(@"%@",[jResp Emit]); int respStatusCode = [resp.StatusCode intValue]; NSLog(@"%@%d",@"Response Status Code = ",respStatusCode); if (respStatusCode >= 400) { NSLog(@"%@",@"Response Header:"); NSLog(@"%@",resp.Header); NSLog(@"%@",@"Failed."); return; } // Sample JSON response: // (Sample code for parsing the JSON response is shown below) // { // "game_list": [ // { // "game_category": "MLBB_ID", // "game_code": "MLBBD_ID", // "game_name": "Mobile Legends Diamonds", // "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png", // "game_status": "active", // "updated_at": "2019-08-09 16:35:43" // }, // { // "game_category": "MLBB_ID", // "game_code": "MLBBS_ID", // "game_name": "Mobile Legends Starlight Member", // "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png", // "game_status": "active", // "updated_at": "2019-08-09 16:34:18" // }, // ... // ... // ], // "status": 1, // "reason": "Successful" // } // Sample code for parsing the JSON response... // Use the following online tool to generate parsing code from sample JSON: // Generate Parsing Code from JSON NSString *game_category = 0; NSString *game_code = 0; NSString *game_name = 0; NSString *icon_url = 0; NSString *game_status = 0; NSString *updated_at = 0; int status = [[jResp IntOf: @"status"] intValue]; NSString *reason = [jResp StringOf: @"reason"]; int i = 0; int count_i = [[jResp SizeOfArray: @"game_list"] intValue]; while (i < count_i) { jResp.I = [NSNumber numberWithInt: i]; game_category = [jResp StringOf: @"game_list[i].game_category"]; game_code = [jResp StringOf: @"game_list[i].game_code"]; game_name = [jResp StringOf: @"game_list[i].game_name"]; icon_url = [jResp StringOf: @"game_list[i].icon_url"]; game_status = [jResp StringOf: @"game_list[i].game_status"]; updated_at = [jResp StringOf: @"game_list[i].updated_at"]; i = i + 1; } |
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