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(Objective-C) Accept TLS Connection with Client AuthenticationDemonstrates how to accept a TLS connection requiring client authentication. This is the case where the TLS client sends a certificate. It is also known as "Two-Way SSL".
#import <CkoSocket.h> #import <CkoCert.h> #import <NSString.h> // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkoSocket *listenSslSocket = [[CkoSocket alloc] init]; // An SSL/TLS server needs a digital certificate. This example loads it from a PFX file. // Note: This is the server's certificate. CkoCert *cert = [[CkoCert alloc] init]; // The 1st argument is the file path, the 2nd arg is the // PFX file's password: BOOL success = [cert LoadPfxFile: @"chilkat.pfx" password: @"test"]; if (success != YES) { NSLog(@"%@",cert.LastErrorText); return; } // To accept client client certificates in the TLS handshake, // we must indicate a list of acceptable client certificate root CA DN's // that are allowed. (DN is an acronym for Distinguished Name.) // Call AddSslAcceptableClientCaDn once for each acceptable CA DN. // Here are a few examples so you can see the general format of a DN. [listenSslSocket AddSslAcceptableClientCaDn: @"C=SE, O=AddTrust AB, OU=AddTrust External TTP Network, CN=AddTrust External CA Root"]; [listenSslSocket AddSslAcceptableClientCaDn: @"O=Digital Signature Trust Co., CN=DST Root CA X3"]; // Use the certificate: success = [listenSslSocket InitSslServer: cert]; if (success != YES) { NSLog(@"%@",listenSslSocket.LastErrorText); return; } // Bind and listen on a port: int myPort = 8123; // Allow for a max of 5 queued connect requests. int backLog = 5; success = [listenSslSocket BindAndListen: [NSNumber numberWithInt: myPort] backlog: [NSNumber numberWithInt: backLog]]; if (success != YES) { NSLog(@"%@",listenSslSocket.LastErrorText); return; } // If accepting an SSL/TLS connection, the SSL handshake is part of the connection // establishment process. This involves a few back-and-forth messages between the // client and server to establish algorithms and a shared key to create the secure // channel. The sending and receiving of these messages are governed by the // MaxReadIdleMs and MaxSendIdleMs properties. If these properties are set to 0 // (and this is the default unless changed by your application), then the // AcceptNextConnection can hang indefinitely during the SSL handshake process. // Make sure these properties are set to appropriate values before calling AcceptNextConnection. // Set a 10 second max for waiting to read/write. This is for the SSL/TLS handshake establishment. listenSslSocket.MaxReadIdleMs = [NSNumber numberWithInt:10000]; listenSslSocket.MaxSendIdleMs = [NSNumber numberWithInt:10000]; // Accept a single client connection and establish the secure SSL/TLS channel: CkoSocket *clientSock = 0; int maxWaitMillisec = 20000; clientSock = [listenSslSocket AcceptNextConnection: [NSNumber numberWithInt: maxWaitMillisec]]; if (listenSslSocket.LastMethodSuccess == NO) { NSLog(@"%@",listenSslSocket.LastErrorText); return; } // The client (in this example) is going to send a "Hello Server! -EOM-" // message. Read it: NSString *receivedMsg = [clientSock ReceiveUntilMatch: @"-EOM-"]; if (clientSock.LastMethodSuccess != YES) { NSLog(@"%@",clientSock.LastErrorText); return; } NSLog(@"%@",receivedMsg); // Send a "Hello Client! -EOM-" message: success = [clientSock SendString: @"Hello Client! -EOM-"]; if (success != YES) { NSLog(@"%@",clientSock.LastErrorText); return; } // Close the connection with the client // Wait a max of 20 seconds (20000 millsec) success = [clientSock Close: [NSNumber numberWithInt: 20000]]; |
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