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(Objective-C) Streaming CompressionCompress and decompress using a stream.
#import <CkoFileAccess.h> #import <CkoCompression.h> #import <CkoStream.h> #import <CkoTask.h> #import <NSString.h> // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkoFileAccess *fac = [[CkoFileAccess alloc] init]; CkoCompression *compress = [[CkoCompression alloc] init]; compress.Algorithm = @"deflate"; CkoStream *streamC = [[CkoStream alloc] init]; // This example sets the source and sink of the stream to files. // A stream can have use other streams as a source or sink, // or the application can itself be the source/sink by directly // reading or writing a stream. (See below for an example of this..) streamC.SourceFile = @"qa_data/hamlet.xml"; streamC.SinkFile = @"qa_output/hamlet_compressed.dat"; // Compress from source to sink. BOOL success = [compress CompressStream: streamC]; if (success != YES) { NSLog(@"%@",compress.LastErrorText); return; } NSLog(@"%@",@"File-to-file deflate compression successful."); // Note: The FileSize method returns a signed 32-bit integer. If the file is potentially larger than 2GB, call FileSizeStr instead to return // the size of the file as a string, then convert to an integer value. NSLog(@"%@%d",@"Original size = ",[[fac FileSize: streamC.SourceFile] intValue]); NSLog(@"%@%d",@"Compressed size = ",[[fac FileSize: streamC.SinkFile] intValue]); // Now do file-to-file decompression CkoStream *streamD = [[CkoStream alloc] init]; streamD.SourceFile = @"qa_output/hamlet_compressed.dat"; streamD.SinkFile = @"qa_output/hamlet_restored.xml"; // Decompress from source to sink. success = [compress DecompressStream: streamD]; if (success != YES) { NSLog(@"%@",compress.LastErrorText); return; } NSLog(@"%@",@"File-to-file deflate decompression successful."); // Let's double-check to see that the files are equal in size and content: BOOL bFilesEqual = [fac FileContentsEqual: streamC.SourceFile path2: streamD.SinkFile]; if (bFilesEqual != YES) { NSLog(@"%@",@"The output file is not equal to the input file!"); } else { NSLog(@"%@",@"The file was successfully compressed and decompressed."); } // --------------------------------------------------------------------- // Now let's decompress again, but this time w/ the application reading // the decompressed data directly from a stream. CkoStream *streamA = [[CkoStream alloc] init]; streamA.SourceFile = @"qa_output/hamlet_compressed.dat"; // Start decompressing in a background thread. CkoTask *task = [compress DecompressStreamAsync: streamA]; success = [task Run]; // Read decompressed data from streamA: NSString *decompressedText = 0; while ((streamA.EndOfStream != YES)) { if (streamA.DataAvailable == YES) { decompressedText = [streamA ReadString]; NSLog(@"%@",decompressedText); } } // Let's make sure the background task finished and that the decompress was successful. // It should already be the case that the task is finished. while ((task.Finished != YES)) { [task SleepMs: [NSNumber numberWithInt: 20]]; } // The decompressor may have finished, but it is possible that data // remains to be flushed. if (streamA.DataAvailable == YES) { decompressedText = [streamA ReadString]; NSLog(@"%@",decompressedText); } // Did streamA succeed in reading the entire file? if (task.TaskSuccess != YES) { NSLog(@"%@",@"async decompress failed:"); NSLog(@"%@",task.ResultErrorText); success = NO; } NSLog(@"%@",@"The async decompress was successful."); |
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