Objective-C
Objective-C
Streaming Compression
See more Compression Examples
Compress and decompress using a stream.Chilkat Objective-C Downloads
#import <CkoFileAccess.h>
#import <CkoCompression.h>
#import <CkoStream.h>
#import <CkoTask.h>
#import <NSString.h>
BOOL success = NO;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkoFileAccess *fac = [[CkoFileAccess alloc] init];
CkoCompression *compress = [[CkoCompression alloc] init];
compress.Algorithm = @"deflate";
CkoStream *streamC = [[CkoStream alloc] init];
// This example sets the source and sink of the stream to files.
// A stream can have use other streams as a source or sink,
// or the application can itself be the source/sink by directly
// reading or writing a stream. (See below for an example of this..)
streamC.SourceFile = @"qa_data/hamlet.xml";
streamC.SinkFile = @"qa_output/hamlet_compressed.dat";
// Compress from source to sink.
success = [compress CompressStream: streamC];
if (success != YES) {
NSLog(@"%@",compress.LastErrorText);
return;
}
NSLog(@"%@",@"File-to-file deflate compression successful.");
// Note: The FileSize method returns a signed 32-bit integer. If the file is potentially larger than 2GB, call FileSizeStr instead to return
// the size of the file as a string, then convert to an integer value.
NSLog(@"%@%d",@"Original size = ",[[fac FileSize: streamC.SourceFile] intValue]);
NSLog(@"%@%d",@"Compressed size = ",[[fac FileSize: streamC.SinkFile] intValue]);
// Now do file-to-file decompression
CkoStream *streamD = [[CkoStream alloc] init];
streamD.SourceFile = @"qa_output/hamlet_compressed.dat";
streamD.SinkFile = @"qa_output/hamlet_restored.xml";
// Decompress from source to sink.
success = [compress DecompressStream: streamD];
if (success != YES) {
NSLog(@"%@",compress.LastErrorText);
return;
}
NSLog(@"%@",@"File-to-file deflate decompression successful.");
// Let's double-check to see that the files are equal in size and content:
BOOL bFilesEqual = [fac FileContentsEqual: streamC.SourceFile path2: streamD.SinkFile];
if (bFilesEqual != YES) {
NSLog(@"%@",@"The output file is not equal to the input file!");
}
else {
NSLog(@"%@",@"The file was successfully compressed and decompressed.");
}
// ---------------------------------------------------------------------
// Now let's decompress again, but this time w/ the application reading
// the decompressed data directly from a stream.
CkoStream *streamA = [[CkoStream alloc] init];
streamA.SourceFile = @"qa_output/hamlet_compressed.dat";
// Start decompressing in a background thread.
CkoTask *task = [compress DecompressStreamAsync: streamA];
success = [task Run];
// Read decompressed data from streamA:
NSString *decompressedText = 0;
while ((streamA.EndOfStream != YES)) {
if (streamA.DataAvailable == YES) {
decompressedText = [streamA ReadString];
NSLog(@"%@",decompressedText);
}
}
// Let's make sure the background task finished and that the decompress was successful.
// It should already be the case that the task is finished.
while ((task.Finished != YES)) {
[task SleepMs: [NSNumber numberWithInt: 20]];
}
// The decompressor may have finished, but it is possible that data
// remains to be flushed.
if (streamA.DataAvailable == YES) {
decompressedText = [streamA ReadString];
NSLog(@"%@",decompressedText);
}
// Did streamA succeed in reading the entire file?
if (task.TaskSuccess != YES) {
NSLog(@"%@",@"async decompress failed:");
NSLog(@"%@",task.ResultErrorText);
success = NO;
}
NSLog(@"%@",@"The async decompress was successful.");