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(Objective-C) Multi-Hop SSH (SSH Through SSH)Demonstrates how to SSH through one SSH server to get to another SSH server. The scheme looks like this: Application => ServerSSH1 => ServerSSH2 The ConnectThroughSsh method is added in Chilkat version 9.5.0.55 to accomplish this task. Technically, it should be possible to chain any number of servers using the ConnectThroughSsh multiple times: Application => ServerSSH1 => ServerSSH2 ==> ServerSSH3 => ... => ServerSSHN
#import <CkoSsh.h> #import <NSString.h> // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkoSsh *ssh1 = [[CkoSsh alloc] init]; // Hostname may be an IP address or domain name: NSString *hostname = @"192.168.1.108"; NSString *port = 22; // Connect directly to the 1st SSH server: BOOL success = [ssh1 Connect: hostname port: port]; if (success != YES) { NSLog(@"%@",ssh1.LastErrorText); return; } // Wait a max of 15 seconds when reading responses.. ssh1.IdleTimeoutMs = [NSNumber numberWithInt:15000]; // Authenticate using login/password: success = [ssh1 AuthenticatePw: @"myLogin" password: @"myPassword"]; if (success != YES) { NSLog(@"%@",ssh1.LastErrorText); return; } // Connect through the 1st SSH connection to reach a 2nd SSH server. // Note: Any number of SSH connections may be simultaneously tunneled through a single // existing SSH connection. CkoSsh *ssh2 = [[CkoSsh alloc] init]; success = [ssh2 ConnectThroughSsh: ssh1 hostname: @"someremoteserver.com" port: [NSNumber numberWithInt: 22]]; if (success != YES) { NSLog(@"%@",ssh2.LastErrorText); return; } ssh2.IdleTimeoutMs = [NSNumber numberWithInt:15000]; // Authenticate with ssh2... success = [ssh2 AuthenticatePw: @"myLogin2" password: @"myPassword2"]; if (success != YES) { NSLog(@"%@",ssh2.LastErrorText); return; } // The application may now is connected and authenticated with ssh2. // The application can do whatever it desires just as if it was directly // connected to ssh2. For example, the application might open // a session channel to send commands or start a remote shell.. int channelNum = [[ssh2 OpenSessionChannel] intValue]; if (channelNum < 0) { NSLog(@"%@",ssh2.LastErrorText); return; } // ... // ... // ... // Close the connection with ssh2. (This closes the the tunnel through ssh1.) // The connection with ssh1 is still alive, and may be used for more connections. [ssh2 Disconnect]; // ... // ... // ... [ssh1 Disconnect]; |
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