Objective-C
Objective-C
Accept Connection on Socket
See more Socket/SSL/TLS Examples
Demonstrates how to create a TCP/IP socket, listen on a port, accept an incoming connection, and send a "Hello World" message to the client.Chilkat Objective-C Downloads
#import <CkoSocket.h>
BOOL success = NO;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkoSocket *listenSocket = [[CkoSocket alloc] init];
// Bind to a port and listen for incoming connections:
// This example will listen at port 5555 and allows for a backlog
// of 25 pending connection requests.
success = [listenSocket BindAndListen: [NSNumber numberWithInt: 5555] backlog: [NSNumber numberWithInt: 25]];
if (success == NO) {
NSLog(@"%@",listenSocket.LastErrorText);
return;
}
// Get the next incoming connection
// Wait a maximum of 20 seconds (20000 millisec)
CkoSocket *connectedSocket = [[CkoSocket alloc] init];
success = [listenSocket AcceptNext: [NSNumber numberWithInt: 20000] socket: connectedSocket];
if (success == NO) {
NSLog(@"%@",listenSocket.LastErrorText);
return;
}
// Set maximum timeouts for reading an writing (in millisec)
connectedSocket.MaxReadIdleMs = [NSNumber numberWithInt:10000];
connectedSocket.MaxSendIdleMs = [NSNumber numberWithInt:10000];
// Send a "Hello World!" message to the client:
success = [connectedSocket SendString: @"Hello World!"];
if (success != YES) {
NSLog(@"%@",connectedSocket.LastErrorText);
return;
}
// Close the connection with the client.
// Wait a max of 20 seconds (20000 millsec)
success = [connectedSocket Close: [NSNumber numberWithInt: 20000]];
NSLog(@"%@",@"success!");