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(Objective-C) Create MIME Containing XMLCalls SetBodyFromXml to load XML into the MIME body. Also sets the Content-Type header to "text/xml", and the Content-Transfer-Encoding to an appropriate transfer encoding based on the characters found in the XML.
#import <CkoMime.h> #import <NSString.h> // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkoMime *mime = [[CkoMime alloc] init]; // Add a few header fields: BOOL success = [mime AddHeaderField: @"Description" value: @"this is a test"]; success = [mime AddHeaderField: @"MyId" value: @"123"]; NSString *xmlData = @"<something>123</something>"; // Set the mime body via SetBodyFromXml. This also // has the intended side-effect of adding the Content-Type // and Content-Transfer-Encoding headers. success = [mime SetBodyFromXml: xmlData]; NSLog(@"%@",[mime GetMime]); // The MIME should look like this: // Description: this is a test // MyId: 123 // Content-Type: text/xml; // Content-Transfer-Encoding: 7bit // // <something>123</something> // Note: The Content-Transfer-Encoding may be changed. // For example, to use "base64", do this: mime.Encoding = @"base64"; // Show the MIME again, this time using the base64 // transfer encoding: NSLog(@"%@",[mime GetMime]); // It should look like this: // Description: this is a test // MyId: 123 // Content-Type: text/xml; // Content-Transfer-Encoding: base64 // // PHNvbWV0aGluZz4xMjM8L3NvbWV0aGluZz4= |
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