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(Objective-C) Parse MIME to get Binary Data (such as GIF, JPG, or any binary file)

Demonstrates how to parse a MIME to get binary data. This example extracts the image data for a GIF image to an in-memory byte array, and also to a file.

This example uses a MIME test file located at http://www.chilkatsoft.com/testData/sampleMime2.txt. It contains the following MIME:

Content-Type: multipart/mixed;
 boundary="------------080707010302060306060800";

This is a multi-part message in MIME format.

--------------080707010302060306060800
Content-Type: text/plain
Content-Transfer-Encoding: 7bit

This is the plain-text body.
--------------080707010302060306060800
Content-Disposition: attachment; filename="starfish.gif";
Content-Transfer-Encoding: base64
Content-Type: image/gif; name="starfish.gif";

R0lGODlhIAAgAPcAAP///+/v7/f39+/n5/fv7//39/fn597OzufW1tbGxs69vffe3u/W1salpZQQ
EIQYEJwQCJQYCJwYCM6clL2Ee5wpGIwhEK0YANatpdalnHMYCKUhCJQYAKUYAM6Ec5QhCJwhCPfW
zu/Oxta1rb17a6UhAK0hAPe9rb2Ec7V7a71rUpwpCL0xCJwhAOfOxta9tcatpdallM6cjMaUhK1C
IZwxELU5EK0xCLUxCN61pcacjK1rUrVaOaVKKZxCIZwxCKUxCL05CLUxAM6llO+1nMZzUr1rSrVS
KaVCGK1CGLVCEJQxCK05CLU5CIwpAKUxAK0xAM69tffWxrVrSrVaMbVKGMZKEL1CCLU5AP/v597O
xufGtcallNaljLWEa96ce9aUc717Wq1aMcZjMbVaKbVSIa1KGL1SGJw5CK1CCLVCCMZKCM5KCMZC
APfn3tbGvc57Ss5aGMZSENZaEL1KCM5SCLVCAMZKAPfezvfOte/GrdatlN6cc9aEUr1rOc5jIdZj
GL1SEM5aELVKCMZSCNZaCL1KAOfOvc57Qs5jGNZjEM5aCMZSAN5aAO/OtefGrcZjGM5jEN5rELVS
CMZaCN5jCOdrCM5aAO/Gpc5rGMZjENZrEN5jAOdrAOfe1t6MQtZ7Kd57IdZzGM5rEMZjCNZrCM5j
ANbOxu/Wve+9jPe9hO+1e+etc85zGO+EGMZrENZzEM5rCN5zCO97COdzAO/n3u+1c+ecSt6UQs57
Ie+MIdZ7GOeEGM5zEO+EELVjCOd7CO+ECOd7AO/Ope+tWuelUu+UKeeMGOeEEO+MEOeECO+EAO/G
jO+cKfeUEO+MCO+tSuecMeeUGN6MEOeMCO+UCO+tQuelOe+lMe+lKe+cGOeUEO+cEOeUCN6MAO+U
AOe9c/e1Oe+lId6UEO+cCPe9Qve1Me+lEOecCO+lCOe1Su+1OeelGO+tGPetCPetAO+9Qve1GO+1
EPe9CPe9APf37+fv5/f//+/v9/fv9+fe5+/e5869xufW3t7GzgAAACwAAAAAIAAgAAAI/wABCBxI
sKDBgwgTFgCwMKHDhwyHYWoIsWIBZsdyHaoIcaGbaNQ0ZeBYEROvV0pmCCDp8B4rZaOUcGHpcIEx
aqPMYLjHMcsCAwgxkRv3q8wLnhAdfWpmDRwqAgQFEEvHLlCZNxwfpVmkDJ04dczc3LsXQtq4XWh8
aGH48F49FDUC9UInT941W6luCUOWyQmSLST3eUnChNS4c9SooQuGDNkrIIrA1MqXr0A+AyFC4Kln
kMAQKljotJJGDZklS9PkyEHGLZu1ctbCmWvXThurfAbvHSii5kegxpYqtRpEKFnid/TSneu2LRYh
P/0Q1tJRgYOZV71UL5LEK1KiV68yVf+xgaOKmAZICd5bmA8FEyZQlMjRRAhQGQv4QQSJL8ZLFHwP
6aFIJXNIEkggcgQhwYIlKEFFGDKcEgBCBVCkByC0IAMJGnSAYsUNEmzAgw4HBJBeQisZcAswjqGh
wQeBKGIFFD0ocCJE9diyjTKRLPHBAx/cEAcdgxgx4Vg3HnSPKs4E00sNEYDwgQksQDLJIohMSJIj
ugSTCRA/ILFDCjTckUkrpYiCAEluYCMLJCsoMQUM9gjQRSSL7CLJJjmQxMw3kQChxA78IFULHIK0
MgonXyR5UAHWVBKIEmEcUJAIYxgSSSF94AZRPrgsQgUF0RmUgWpy/LFmRYdMkACAANwrWA8cbAhi
RZ8cjRWro0QEEsQVGTiKkLAM5QNGFWrAQFNLBIzABQPLRktQQAA7

--------------080707010302060306060800--

Chilkat Objective-C Library Downloads

MAC OS X (Cocoa) Libs

iOS Libs

#import <CkoMime.h>
#import <CkoFileAccess.h>

// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.

CkoMime *mime = [[CkoMime alloc] init];

// Load the sampleMime2.txt file into the MIME object.
// (This file is available at https://www.chilkatsoft.com/testData/sampleMime2.txt )

BOOL success = [mime LoadMimeFile: @"sampleMime2.txt"];
if (success == NO) {
    NSLog(@"%@",mime.LastErrorText);
    return;
}

// The GIF image is the 2nd sub-part located directly under the
// top-level MIME node.  Indexing begins at 0, therefore the 2nd
// sub-part is at index 1.
CkoMime *part2 = [mime GetPart: [NSNumber numberWithInt: 1]];

NSData binaryData;

// The GetBodyBinary method returns the binary bytes
// of the part's body, automatically decoded from whatever
// content-transfer-encoding might be used (such as base64).
binaryData = [part2 GetBodyBinary];

// We now have the binary bytes of the GIF image in binaryData.
// Save it to a file.
CkoFileAccess *fac = [[CkoFileAccess alloc] init];
success = [fac WriteEntireFile: @"out1.gif" fileData: binaryData];
if (success != YES) {
    NSLog(@"%@",fac.LastErrorText);
    return;
}

// An easier way to save the body content to a file,
// assuming your application does not need to access
// the binary data in-memory, is to call SaveBody
success = [part2 SaveBody: @"out2.gif"];
if (success == NO) {
    NSLog(@"%@",part2.LastErrorText);
    return;
}

NSLog(@"%@",@"Finished.");
 

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