Objective-C
Objective-C
JavaScript console using Callbacks
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Demonstrates console output using Chilkat JavaScript with callbacks.Chilkat Objective-C Downloads
// This is the interface header jsProgress.h
#import "CkoBaseProgress.h"
@interface jsProgress : CkoBaseProgress {
}
- (void)ProgressInfo:(NSString *)pinfName value:(NSString *)pinfValue;
@end
// ----------------------------------------------------
#import <jsProgress.h>
@implementation jsProgress
- (void)ProgressInfo:(NSString *)pinfName value:(NSString *)pinfValue
{
NSLog(@"%@%@%@",pinfName,@": ",pinfValue);
}
@end
// ----------------------------------------------------
#import <CkoStringBuilder.h>
#import <CkoJs.h>
#import <CkoJsonObject.h>
BOOL success = NO;
// This example demonstrates using the built-in console object.
// The Javascript run in this example is shown below.
// Load the JavaScript from a file.
CkoStringBuilder *sbScript = [[CkoStringBuilder alloc] init];
success = [sbScript LoadFile: @"qa_data/js_tests/test_console.js" charset: @"utf-8"];
if (success == NO) {
NSLog(@"%@",sbScript.LastErrorText);
return;
}
CkoJs *js = [[CkoJs alloc] init];
jsProgress *js_progress = [[jsProgress alloc] init];
[js setEventCallbackObject: js_progress];
CkoJsonObject *result = [[CkoJsonObject alloc] init];
// Run the JavaScript
// Results (not console output) go to result.
// Note: Eval returns the completion value of the script. This is generally the value of the last evaluated expression.
// In this case, the last evaluated expression is console.log which does not calculate a value. Therefore, it returns undefined.
success = [js Eval: sbScript result: result];
if (success == NO) {
NSLog(@"%@",sbScript.LastErrorText);
return;
}
// We can look at the result, which is "undefined", which is normal and expected.
NSLog(@"%@",[result Emit]);
// The result JSON is: {"type":"undefined","value":"undefined"}
// The console output is received using ProgressInfo callbacks.
// The output is:
// log: Hello World, 248, 12.05
//
// error: foo:bar baz
//
// warn: 1 2 3
//
// log: %% %s
//
// log: myApp: {
// "appName": "Example",
// "version": 1,
// "isDebug": true,
// "supportedTypes": [
// "string",
// "number",
// "object"
// ],
// "settings": {
// "maxWidgets": 1024,
// "allowIO": true
// }
// }
//
// log: App: myApp (Version 1)
//
// {"type":"undefined","value":"undefined"}