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(Objective-C) Facebook Download all Photos to Local FilesDemonstrates how to download all of one's Facebook photos to a local filesystem directory. This sample code keeps a local cache to avoid re-downloading the same photos twice. The program can be run again after a time, and it will download only photos that haven't yet been downloaded.
#import <CkoCache.h> #import <CkoOAuth2.h> #import <CkoRest.h> #import <NSString.h> #import <CkoJsonObject.h> #import <CkoStringArray.h> #import <CkoStringBuilder.h> #import <CkoHttp.h> #import <CkoFileAccess.h> // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // This example will use a local disk cache to avoid re-fetching the same // photo id after it's been fetched once. CkoCache *fbCache = [[CkoCache alloc] init]; // The cache will use 1 level of 256 sub-directories. fbCache.Level = [NSNumber numberWithInt:1]; // Use a directory path that makes sense on your operating system.. [fbCache AddRoot: @"C:/fbCache"]; // This example assumes a previously obtained an access token CkoOAuth2 *oauth2 = [[CkoOAuth2 alloc] init]; oauth2.AccessToken = @"FACEBOOK-ACCESS-TOKEN"; CkoRest *rest = [[CkoRest alloc] init]; // Connect to Facebook. BOOL success = [rest Connect: @"graph.facebook.com" port: [NSNumber numberWithInt: 443] tls: YES autoReconnect: YES]; if (success != YES) { NSLog(@"%@",rest.LastErrorText); return; } // Provide the authentication credentials (i.e. the access key) [rest SetAuthOAuth2: oauth2]; // There are two choices: // We can choose to download the photos the person is tagged in or has uploaded // by setting type to "tagged" or "uploaded". [rest AddQueryParam: @"type" value: @"uploaded"]; // To download all photos, we begin with an outer loop that iterates over // the list of photo nodes in pages. Each page returned contains a list of // photo node ids. Each photo node id must be retrieved to get the download URL(s) // of the actual image. // I don't know the max limit for the number of records that can be downloaded at once. [rest AddQueryParam: @"limit" value: @"100"]; // Get the 1st page of photos ids. // See https://developers.facebook.com/docs/graph-api/reference/user/photos/ for more information. NSString *responseJson = [rest FullRequestNoBody: @"GET" uriPath: @"/v2.7/me/photos"]; if (rest.LastMethodSuccess != YES) { NSLog(@"%@",rest.LastErrorText); return; } CkoJsonObject *photoJson = [[CkoJsonObject alloc] init]; CkoStringArray *saPhotoUrls = [[CkoStringArray alloc] init]; CkoStringBuilder *sbPhotoIdPath = [[CkoStringBuilder alloc] init]; CkoJsonObject *json = [[CkoJsonObject alloc] init]; json.EmitCompact = NO; [json Load: responseJson]; int i; NSString *photoId = 0; NSString *imageUrl = 0; // Get the "after" cursor. NSString *afterCursor = [json StringOf: @"paging.cursors.after"]; while (json.LastMethodSuccess == YES) { NSLog(@"%@",@"-------------------"); NSLog(@"%@%@",@"afterCursor = ",afterCursor); // For each photo id in this page... i = 0; int numItems = [[json SizeOfArray: @"data"] intValue]; while (i < numItems) { json.I = [NSNumber numberWithInt: i]; photoId = [json StringOf: @"data[i].id"]; NSLog(@"%@%@",@"photoId = ",photoId); // We need to fetch the JSON for this photo. Check to see if it's in the local disk cache, // and if not, then get it from Facebook. NSString *photoJsonStr = [fbCache FetchText: photoId]; if (fbCache.LastMethodSuccess == NO) { // It's not locally available, so get it from Facebook.. [sbPhotoIdPath Clear]; [sbPhotoIdPath Append: @"/v2.7/"]; [sbPhotoIdPath Append: photoId]; [rest ClearAllQueryParams]; [rest AddQueryParam: @"fields" value: @"id,album,images"]; NSLog(@"%@",@"Fetching photo node from Facebook..."); // This REST request will continue using the existing connection. // If the connection was closed, it will automatically reconnect to send the request. photoJsonStr = [rest FullRequestNoBody: @"GET" uriPath: [sbPhotoIdPath GetAsString]]; if (rest.LastMethodSuccess != YES) { NSLog(@"%@",rest.LastErrorText); return; } // Add the photo JSON to the local cache. [fbCache SaveTextNoExpire: photoId eTag: @"" strData: photoJsonStr]; } // Parse the photo JSON and add the main photo download URL to saPhotoUrls // There may be multiple URLs in the images array, but the 1st one is the largest and main photo URL. // The others are smaller sizes of the same photo. [photoJson Load: photoJsonStr]; imageUrl = [photoJson StringOf: @"images[0].source"]; if (photoJson.LastMethodSuccess == YES) { // Actually, we'll add a small JSON document that contains both the image ID and the URL. CkoJsonObject *imgUrlJson = [[CkoJsonObject alloc] init]; [imgUrlJson AppendString: @"id" value: photoId]; [imgUrlJson AppendString: @"url" value: imageUrl]; [saPhotoUrls Append: [imgUrlJson Emit]]; NSLog(@"%@%@",@"imageUrl = ",imageUrl); } i = i + 1; } // Prepare for getting the next page of photos ids. // We can continue using the same REST object. // If already connected, we'll continue using the existing connection. // Otherwise, a new connection will automatically be made if needed. [rest ClearAllQueryParams]; [rest AddQueryParam: @"type" value: @"uploaded"]; [rest AddQueryParam: @"limit" value: @"20"]; [rest AddQueryParam: @"after" value: afterCursor]; // Get the next page of photo ids. responseJson = [rest FullRequestNoBody: @"GET" uriPath: @"/v2.7/me/photos"]; if (rest.LastMethodSuccess != YES) { NSLog(@"%@",rest.LastErrorText); return; } [json Load: responseJson]; afterCursor = [json StringOf: @"paging.cursors.after"]; } NSLog(@"%@",@"No more pages of photos."); // Now iterate over the photo URLs and download each to a file. // We can use Chilkat HTTP. No Facebook authorization (access token) is required to download // the photo once the URL is known. CkoHttp *http = [[CkoHttp alloc] init]; // We'll cache the image data so that if run again, we don't re-download the same image again. int numUrls = [saPhotoUrls.Count intValue]; i = 0; CkoJsonObject *urlJson = [[CkoJsonObject alloc] init]; NSData imageBytes; CkoFileAccess *fac = [[CkoFileAccess alloc] init]; while (i < numUrls) { [urlJson Load: [saPhotoUrls GetString: [NSNumber numberWithInt: i]]]; photoId = [urlJson StringOf: @"id"]; imageUrl = [urlJson StringOf: @"url"]; // Check the local cache for the image data. // Only download and save if not already cached. imageBytes = [fbCache FetchFromCache: imageUrl]; if (fbCache.LastMethodSuccess == NO) { // This photo needs to be downloaded. CkoStringBuilder *sbImageUrl = [[CkoStringBuilder alloc] init]; [sbImageUrl Append: imageUrl]; // Let's form a filename.. NSString *extension = @".jpg"; if ([sbImageUrl Contains: @".gif" caseSensitive: NO] == YES) { extension = @".gif"; } if ([sbImageUrl Contains: @".png" caseSensitive: NO] == YES) { extension = @".png"; } if ([sbImageUrl Contains: @".tiff" caseSensitive: NO] == YES) { extension = @".tiff"; } if ([sbImageUrl Contains: @".bmp" caseSensitive: NO] == YES) { extension = @".bmp"; } CkoStringBuilder *sbLocalFilePath = [[CkoStringBuilder alloc] init]; [sbLocalFilePath Append: @"C:/Photos/facebook/uploaded/"]; [sbLocalFilePath Append: photoId]; [sbLocalFilePath Append: extension]; imageBytes = [http QuickGet: imageUrl]; if (http.LastMethodSuccess != YES) { NSLog(@"%@",http.LastErrorText); return; } // We've downloaded the photo image bytes into memory. // Save it to the cache AND save it to the output file. [fbCache SaveToCacheNoExpire: imageUrl eTag: @"" data: imageBytes]; [fac WriteEntireFile: [sbLocalFilePath GetAsString] fileData: imageBytes]; NSLog(@"%@%@",@"Downloaded to ",[sbLocalFilePath GetAsString]); } i = i + 1; } NSLog(@"%@",@"Finished downloading all Facebook photos!"); |
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