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(Mono C#) TCP Socket Connect through HTTP ProxyDemonstrates how to connect through an HTTP proxy server.
// This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.Socket socket = new Chilkat.Socket(); // To connect through an HTTP proxy, set the HttpProxyHostname // and HttpProxyPort properties to the hostname (or IP address) // and port of the HTTP proxy. Typical port numbers used by // HTTP proxy servers are 3128 and 8080. socket.HttpProxyHostname = "www.my-http-proxy.com"; socket.HttpProxyPort = 3128; // Important: Your HTTP proxy server must allow non-HTTP // traffic to pass. Otherwise this does not work. // Connect (via the HTTP proxy) to port 5555 of 192.168.1.108. // hostname may be a domain name or IP address. string hostname = "192.168.1.108"; bool ssl = false; int maxWaitMillisec = 20000; bool success = socket.Connect(hostname,5555,ssl,maxWaitMillisec); if (success != true) { Debug.WriteLine(socket.LastErrorText); return; } // Set maximum timeouts for reading an writing (in millisec) socket.MaxReadIdleMs = 10000; socket.MaxSendIdleMs = 10000; // The ficticious server (in this example) is going to send a "Hello World!" // message. Read it: string receivedMsg = socket.ReceiveString(); if (socket.LastMethodSuccess != true) { Debug.WriteLine(socket.LastErrorText); return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000); Debug.WriteLine(receivedMsg); |
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