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(Mono C#) SFTP Resume DownloadDemonstrates how to resume an SFTP download from a previous partial download.
// This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.SFtp sftp = new Chilkat.SFtp(); // Set some timeouts, in milliseconds: sftp.ConnectTimeoutMs = 5000; sftp.IdleTimeoutMs = 10000; // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. string hostname = "sftp.example.com"; int port = 22; bool success = sftp.Connect(hostname,port); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw("myLogin","myPassword"); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } // Download the file: string remoteFilePath; string localFilePath; localFilePath = "c:/temp/hamlet.xml"; remoteFilePath = "subdir1/subdir2/hamlet.xml"; // The ResumeDownloadFileByName method will check // the local file and begin downloading the remote file // at the appropriate point. For example, if the local // file is already 215624 bytes long, it will begin downloading // the remote file at the 215625'th byte -- appending to // the local file. success = sftp.ResumeDownloadFileByName(remoteFilePath,localFilePath); if (success != true) { Debug.WriteLine(sftp.LastErrorText); return; } Debug.WriteLine("Success."); |
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