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(Mono C#) Implement Preprocessor #include with StringBuilderDemonstrates how to implement #include with a Chilkat StringBuilder.
// First build a string that has a preprocessor include Chilkat.StringBuilder sbSrc = new Chilkat.StringBuilder(); sbSrc.Append("1\r\n2\r\n3\r\n"); sbSrc.Append("#include <qa_data/txt/helloWorld.txt>\r\n"); sbSrc.Append("4\r\n5\r\n"); Debug.WriteLine(sbSrc.GetAsString()); // sbSrc contains: // 1 // 2 // 3 // #include <qa_data/txt/helloWorld.txt> // 4 // 5 // The qa_data/txt/helloWorld.txt file contains "Hello World!" string filePath = sbSrc.GetAfterBetween("#include","<",">"); if (sbSrc.LastMethodSuccess != true) { Debug.WriteLine("No #include's found."); return; } Debug.WriteLine("filePath: " + filePath); // Load the contents of the filePath Chilkat.StringBuilder sbIncludeFile = new Chilkat.StringBuilder(); sbIncludeFile.LoadFile(filePath,"utf-8"); // Replace the first occurrence of #include <...> line with the contents of the include file. sbSrc.ReplaceAllBetween("#include",">",sbIncludeFile.GetAsString(),true); Debug.WriteLine(sbSrc.GetAsString()); // sbSrce now contains: // 1 // 2 // 3 // Hello World! // 4 // 5 |
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