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(Mono C#) ipdata.co IPv4 Geolocation Lookup

Demonstrates how to lookup Geolocation data for an IPv4 address using the ipdata.co API.

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// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.

Chilkat.Http http = new Chilkat.Http();

string jsonStr = http.QuickGetStr("https://api.ipdata.co/149.250.207.170?api-key=MY_API_KEY");
if (http.LastMethodSuccess == false) {
    Debug.WriteLine(http.LastErrorText);
    return;
}

Chilkat.JsonObject json = new Chilkat.JsonObject();
json.EmitCompact = false;
bool success = json.Load(jsonStr);

Debug.WriteLine(json.Emit());

// Sample output:
// Use this online tool to generate parsing code from sample JSON: 
// Generate Parsing Code from JSON

// {
//   "ip": "149.250.207.170",
//   "is_eu": true,
//   "city": null,
//   "region": null,
//   "region_code": null,
//   "country_name": "Germany",
//   "country_code": "DE",
//   "continent_name": "Europe",
//   "continent_code": "EU",
//   "latitude": 51.2993,
//   "longitude": 9.491,
//   "asn": "AS15854",
//   "organisation": "EntServ Deutschland GmbH",
//   "postal": null,
//   "calling_code": "49",
//   "flag": "https://ipdata.co/flags/de.png",
//   "emoji_flag": "\ud83c\udde9\ud83c\uddea",
//   "emoji_unicode": "U+1F1E9 U+1F1EA",
//   "languages": [
//     {
//       "name": "German",
//       "native": "Deutsch"
//     }
//   ],
//   "currency": {
//     "name": "Euro",
//     "code": "EUR",
//     "symbol": "\u20ac",
//     "native": "\u20ac",
//     "plural": "euros"
//   },
//   "time_zone": {
//     "name": "Europe/Berlin",
//     "abbr": "CEST",
//     "offset": "+0200",
//     "is_dst": true,
//     "current_time": "2019-04-20T23:54:30.715507+02:00"
//   },
//   "threat": {
//     "is_tor": false,
//     "is_proxy": false,
//     "is_anonymous": false,
//     "is_known_attacker": false,
//     "is_known_abuser": false,
//     "is_threat": false,
//     "is_bogon": false
//   },
//   "count": "2"
// }

string ip;
bool is_eu;
string city;
string region;
string region_code;
string country_name;
string country_code;
string continent_name;
string continent_code;
string latitude;
string longitude;
string asn;
string organisation;
string postal;
string calling_code;
string flag;
string emoji_flag;
string emoji_unicode;
string currencyName;
string currencyCode;
string currencySymbol;
string currencyNative;
string currencyPlural;
string time_zoneName;
string time_zoneAbbr;
string time_zoneOffset;
bool time_zoneIs_dst;
string time_zoneCurrent_time;
bool threatIs_tor;
bool threatIs_proxy;
bool threatIs_anonymous;
bool threatIs_known_attacker;
bool threatIs_known_abuser;
bool threatIs_threat;
bool threatIs_bogon;
string count;
int i;
int count_i;
string name;
string native;

ip = json.StringOf("ip");
is_eu = json.BoolOf("is_eu");
city = json.StringOf("city");
region = json.StringOf("region");
region_code = json.StringOf("region_code");
country_name = json.StringOf("country_name");
country_code = json.StringOf("country_code");
continent_name = json.StringOf("continent_name");
continent_code = json.StringOf("continent_code");
latitude = json.StringOf("latitude");
longitude = json.StringOf("longitude");
asn = json.StringOf("asn");
organisation = json.StringOf("organisation");
postal = json.StringOf("postal");
calling_code = json.StringOf("calling_code");
flag = json.StringOf("flag");
emoji_flag = json.StringOf("emoji_flag");
emoji_unicode = json.StringOf("emoji_unicode");
currencyName = json.StringOf("currency.name");
currencyCode = json.StringOf("currency.code");
currencySymbol = json.StringOf("currency.symbol");
currencyNative = json.StringOf("currency.native");
currencyPlural = json.StringOf("currency.plural");
time_zoneName = json.StringOf("time_zone.name");
time_zoneAbbr = json.StringOf("time_zone.abbr");
time_zoneOffset = json.StringOf("time_zone.offset");
time_zoneIs_dst = json.BoolOf("time_zone.is_dst");
time_zoneCurrent_time = json.StringOf("time_zone.current_time");
threatIs_tor = json.BoolOf("threat.is_tor");
threatIs_proxy = json.BoolOf("threat.is_proxy");
threatIs_anonymous = json.BoolOf("threat.is_anonymous");
threatIs_known_attacker = json.BoolOf("threat.is_known_attacker");
threatIs_known_abuser = json.BoolOf("threat.is_known_abuser");
threatIs_threat = json.BoolOf("threat.is_threat");
threatIs_bogon = json.BoolOf("threat.is_bogon");
count = json.StringOf("count");
i = 0;
count_i = json.SizeOfArray("languages");
while (i < count_i) {
    json.I = i;
    name = json.StringOf("languages[i].name");
    native = json.StringOf("languages[i].native");
    i = i + 1;
}


 

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