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(Mono C#) Thread Pool SizeDemonstrates how to set the maximum number of threads in Chilkat's thread pool manager. Also demonstrates how to set a thread pool log file for help in diagnosing unexpected problems.
// All Chilkat classes can be unlocked at once at the beginning of a program // by calling UnlockBundle. It requires a Bundle unlock code. Chilkat.Global chilkatGlob = new Chilkat.Global(); bool success = chilkatGlob.UnlockBundle("Anything for 30-day trial."); if (success != true) { Debug.WriteLine(chilkatGlob.LastErrorText); return; } // Set the maximum number of threads in the Chilkat thread pool to 12. // This means that no more than 12 background worker threads will exist simultaneously. // If more than 12 tasks are queued then some must wait for a worker thread to become free. // Note: The Chilkat thread pool manager thread is a thread distinct from the // worker threads. It starts when the 1st asynchronous task is Run. chilkatGlob.MaxThreads = 12; // Also, the ThreadPoolLogPath can be set to cause the thread pool manager thread to // keep a log file. This is for the purpose of debugging if unexpected problems occur. chilkatGlob.ThreadPoolLogPath = "/home/users/chilkat/logs/threadPoolLog.txt"; Chilkat.Http http1 = new Chilkat.Http(); Chilkat.Http http2 = new Chilkat.Http(); Chilkat.Http http3 = new Chilkat.Http(); string url1 = "http://www.marcusmiller.com/"; string url2 = "http://www.tromboneshorty.com/"; string url3 = "http://www.jamesmorrison.com/"; // Call the async version of the QuickGetStr method to return a task object. // The task object is loaded, but is in the Inert state -- meaning it is // not yet scheduled to run on Chilkat's background thread pool. Chilkat.Task task1 = http1.QuickGetStrAsync(url1); if (http1.LastMethodSuccess == false) { Debug.WriteLine(http1.LastErrorText); return; } Chilkat.Task task2 = http2.QuickGetStrAsync(url2); if (http2.LastMethodSuccess == false) { Debug.WriteLine(http2.LastErrorText); return; } Chilkat.Task task3 = http3.QuickGetStrAsync(url3); if (http3.LastMethodSuccess == false) { Debug.WriteLine(http3.LastErrorText); return; } // At this point we have 3 task objects, each loaded with a Chilkat method call. // Note: At this point no background threads are running. The thread pool manager // thread is not started -- it will start when the very first task is Run. // Schedule each task for running on the thread pool. This changes each task's state // from Inert to Live. The thread pool manager thread starts with the 1st task queued. // If the Global.ThreadPoolLogPath property was set, then // the log file would be created (or appended) at this point. success = task1.Run(); // Assuming success for brevity... success = task2.Run(); success = task3.Run(); // The application is now free to do anything else // while the HTML at the URL's are being downloaded in background threads. // In this case, we'll just wait for all three tasks to finish. // All three tasks are running simultaneously in separate background threads. // We can wait for each in any order. If Wait is called and the task has already // finished (or been canceled), then the Wait method returns immediately. int maxWaitMs = 20000; success = task1.Wait(maxWaitMs); success = task2.Wait(maxWaitMs); success = task3.Wait(maxWaitMs); // Assuming success for brevity... string err = "Task failed or canceled"; string html1 = err; string html2 = err; string html3 = err; // Now get the HTML downloaded in each task: if ((task1.StatusInt == 7) && (task1.TaskSuccess == true)) { html1 = task1.GetResultString(); } if ((task2.StatusInt == 7) && (task2.TaskSuccess == true)) { html2 = task2.GetResultString(); } if ((task3.StatusInt == 7) && (task3.TaskSuccess == true)) { html3 = task3.GetResultString(); } Debug.WriteLine(html1); Debug.WriteLine("----"); Debug.WriteLine(html2); Debug.WriteLine("----"); Debug.WriteLine(html3); Debug.WriteLine("----"); |
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