Lianja
Lianja
WebSocket Connect through HTTP Proxy
See more WebSocket Examples
This example shows how to establish a WebSocket connection through an HTTP proxy server.Chilkat Lianja Downloads
llSuccess = .F.
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// --------------------------------------------------
// This example borrows the code from the REST using HTTP Proxy example.
// We first use the Chilkat Socket object to establish a connection to the WebSocket server through an HTTP proxy.
// Next, the Rest object uses the Socket object for its connection.
// Finally, the WebSocket object uses the Rest object for its connection.
//
loRest = createobject("CkRest")
loSocket = createobject("CkSocket")
// Set the HTTP proxy domain or IP address, and port.
loSocket.HttpProxyHostname = "192.168.1.79"
loSocket.HttpProxyPort = 808
// Provide authentication to the HTTP proxy, if needed.
loSocket.HttpProxyUsername = "HTTP_PROXY_LOGIN"
loSocket.HttpProxyPassword = "HTTP_PROXY_PASSWORD"
loSocket.HttpProxyAuthMethod = "Basic"
// Indicate that HTTP requests (i.e. the WebSocket opening handshake) will be sent over the socket.
// This is important for how the HTTP proxy connection is established.
loSocket.HttpProxyForHttp = .T.
// Connect to the websocket server through the HTTP proxy.
llBTls = .F.
lnPort = 80
lnMaxWaitMs = 5000
llSuccess = loSocket.Connect("some-websocket-server.com",lnPort,llBTls,lnMaxWaitMs)
if (llSuccess <> .T.) then
? "Connect Failure Error Code: " + str(loSocket.ConnectFailReason)
? loSocket.LastErrorText
release loRest
release loSocket
return
endif
// Tell the Rest object to use the connected socket.
llSuccess = loRest.UseConnection(loSocket,.T.)
if (llSuccess <> .T.) then
? loRest.LastErrorText
release loRest
release loSocket
return
endif
loWs = createobject("CkWebSocket")
// Tell the WebSocket to use this connection.
llSuccess = loWs.UseConnection(loRest)
if (llSuccess <> .T.) then
? loWs.LastErrorText
release loRest
release loSocket
release loWs
return
endif
// Add the standard WebSocket open handshake headers that will be needed.
// (This adds the required HTTP request headers to the rest object.)
loWs.AddClientHeaders()
// Add any additional headers that might be desired.
// Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin".
loRest.AddHeader("Sec-WebSocket-Protocol","x-some-websocket-subprotocol")
loRest.AddHeader("Origin","http://some-websocket-server.com")
// Do the open handshake.
lcResponseBody = loRest.FullRequestNoBody("GET","/something")
if (loRest.LastMethodSuccess <> .T.) then
? loRest.LastErrorText
release loRest
release loSocket
release loWs
return
endif
// If successful, the HTTP response status code should be 101,
// and the response body will be empty. (If it failed, we'll have a look
// at the response body..)
lnStatusCode = loRest.ResponseStatusCode
? "Response status code: " + str(lnStatusCode)
if (lnStatusCode <> 101) then
? lcResponseBody
? "-- Failed because of unexpected response status code."
release loRest
release loSocket
release loWs
return
endif
// We have the expected 101 response, so let's now validate the
// contents of the response, such as the value sent by the server in the
// Sec-WebSocket-Accept header.
llSuccess = loWs.ValidateServerHandshake()
if (llSuccess <> .T.) then
? loWs.LastErrorText
release loRest
release loSocket
release loWs
return
endif
? "WebSocket connection successful."
// The application may now begin sending and receiving frames on the WebSocket connection.
// (At this point, we're done with the rest and socket objects...)
? "Success."
release loRest
release loSocket
release loWs