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(Lianja) WebSocket Connect through HTTP ProxyThis example shows how to establish a WebSocket connection through an HTTP proxy server.
// This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // -------------------------------------------------- // This example borrows the code from the REST using HTTP Proxy example. // We first use the Chilkat Socket object to establish a connection to the WebSocket server through an HTTP proxy. // Next, the Rest object uses the Socket object for its connection. // Finally, the WebSocket object uses the Rest object for its connection. // loRest = createobject("CkRest") loSocket = createobject("CkSocket") // Set the HTTP proxy domain or IP address, and port. loSocket.HttpProxyHostname = "192.168.1.79" loSocket.HttpProxyPort = 808 // Provide authentication to the HTTP proxy, if needed. loSocket.HttpProxyUsername = "HTTP_PROXY_LOGIN" loSocket.HttpProxyPassword = "HTTP_PROXY_PASSWORD" loSocket.HttpProxyAuthMethod = "Basic" // Indicate that HTTP requests (i.e. the WebSocket opening handshake) will be sent over the socket. // This is important for how the HTTP proxy connection is established. loSocket.HttpProxyForHttp = .T. // Connect to the websocket server through the HTTP proxy. llBTls = .F. lnPort = 80 lnMaxWaitMs = 5000 llSuccess = loSocket.Connect("some-websocket-server.com",lnPort,llBTls,lnMaxWaitMs) if (llSuccess <> .T.) then ? "Connect Failure Error Code: " + str(loSocket.ConnectFailReason) ? loSocket.LastErrorText release loRest release loSocket return endif // Tell the Rest object to use the connected socket. llSuccess = loRest.UseConnection(loSocket,.T.) if (llSuccess <> .T.) then ? loRest.LastErrorText release loRest release loSocket return endif loWs = createobject("CkWebSocket") // Tell the WebSocket to use this connection. llSuccess = loWs.UseConnection(loRest) if (llSuccess <> .T.) then ? loWs.LastErrorText release loRest release loSocket release loWs return endif // Add the standard WebSocket open handshake headers that will be needed. // (This adds the required HTTP request headers to the rest object.) loWs.AddClientHeaders() // Add any additional headers that might be desired. // Two common WebSocketSpecific headers are "Sec-WebSocket-Protocol" and "Origin". loRest.AddHeader("Sec-WebSocket-Protocol","x-some-websocket-subprotocol") loRest.AddHeader("Origin","http://some-websocket-server.com") // Do the open handshake. lcResponseBody = loRest.FullRequestNoBody("GET","/something") if (loRest.LastMethodSuccess <> .T.) then ? loRest.LastErrorText release loRest release loSocket release loWs return endif // If successful, the HTTP response status code should be 101, // and the response body will be empty. (If it failed, we'll have a look // at the response body..) lnStatusCode = loRest.ResponseStatusCode ? "Response status code: " + str(lnStatusCode) if (lnStatusCode <> 101) then ? lcResponseBody ? "-- Failed because of unexpected response status code." release loRest release loSocket release loWs return endif // We have the expected 101 response, so let's now validate the // contents of the response, such as the value sent by the server in the // Sec-WebSocket-Accept header. llSuccess = loWs.ValidateServerHandshake() if (llSuccess <> .T.) then ? loWs.LastErrorText release loRest release loSocket release loWs return endif ? "WebSocket connection successful." // The application may now begin sending and receiving frames on the WebSocket connection. // (At this point, we're done with the rest and socket objects...) ? "Success." release loRest release loSocket release loWs |
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