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(Lianja) Async Accept Socket ConnectionDemonstrates how to get the connected client socket after accepting a connection asynchronously.
// This example assumes the Chilkat Socket API to have been previously unlocked. // See Socket Unlock Sample for sample code. loListenSocket = createobject("CkSocket") // Bind to a port and listen. // This example will listen at port 5555 and allows for a backlog // of 25 pending connection requests. llSuccess = loListenSocket.BindAndListen(5555,25) if (llSuccess <> .T.) then ? loListenSocket.LastErrorText release loListenSocket return endif // Start a background task to accept an incoming connection ... lnMaxWaitMs = 20000 loAcceptTask = loListenSocket.AcceptNextConnectionAsync(lnMaxWaitMs) loAcceptTask.Run() // ... // ... // ... // Imagine at this point the task has completed successfully, // and a connection was accepted. Here's how to get the connected socket... loConnectedClient = createobject("CkSocket") llSuccess = loConnectedClient.LoadTaskResult(loAcceptTask) // Here's how it works: The AcceptNextConnection method would normally // return a socket object when called synchronously. When called asynchronously, // it cannot do so because it returns the task object. When the async method // (running in a background thread) completes, the socket object that is the client // connection is contained within the task object. // // This can be generalized for any case where a Chilkat method returns an object. // The async version of that method is such that the object returned in the background // thread is contained within the task object. // To get the result object, we create a new object instance of that type. // In this case, we create a socket object (connectedClient). There is a LoadTaskResult // method in all Chilkat classes that can be a return value of an async method call. // The LoadTaskResult method transfers the returned object from the task to the caller. release loListenSocket release loConnectedClient |
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