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(JavaScript) Call a JavaScript Function Returning an Integer
Demonstrates how to call a JavaScript function that returns an integer.Note: This example requires Chilkat v11.4.0 or greater.
var success = false;
// ----------------------------------------------------------------------------------
// The Javascript function called in this example is shown at the bottom of this page.
// -----------------------------------------------------------------------------------
// In this example, we'll load the Javascript function definition from a file.
// It doesn't need to come from a file. It could just as easily be loaded from a string.
var sbScript = new CkStringBuilder();
success = sbScript.LoadFile("js_call_function.js","utf-8");
if (success == false) {
console.log(sbScript.LastErrorText);
return;
}
// Note: Each instance of a Chilkat Js object automatically establishes
// its own internal runtime and context. Applications do not need to explicitly create
// the JavaScript runtime or context.
var js = new CkJs();
var result = new CkJsonObject();
result.EmitCompact = false;
// Call Eval to add the function (shown at the bottom of this page) to the context's global object
success = js.Eval(sbScript,result);
if (success == false) {
// Examine the result for an exception.
console.log(result.Emit());
// Also examine the LastErrorText.
console.log(js.LastErrorText);
return;
}
console.log(result.Emit());
// The expected output is "undefined":
// {
// "type": "undefined",
// "value": "undefined"
// }
// When Eval processes a script containing only a function declaration,
// it successfully performs the action (the function becomes defined).
// However, since the script consists of a statement that produces no value,
// the script's overall completion value is empty. In JavaScript, the
// absence of a value is represented by `undefined`.
//
// Therefore, the Eval call returns `undefined`.
// ------------------------------------------------------------------------------
// Call the function calculateScore("Player1", 10, 20)
var funcCall = new CkJsonObject();
// Create JSON defining the function call:
// {
// "name": "calculateScore",
// "args": [ "Player1", 10, 20 ]
// }
funcCall.UpdateString("name","calculateScore");
funcCall.UpdateString("args[0]","Player1");
funcCall.UpdateInt("args[1]",10);
funcCall.UpdateInt("args[2]",20);
funcCall.EmitCompact = false;
console.log(funcCall.Emit());
success = js.CallFunction(funcCall,result);
if (success == false) {
// Examine the result for an exception.
console.log(result.Emit());
// Also examine the LastErrorText.
console.log(js.LastErrorText);
return;
}
console.log(result.Emit());
// Output:
// {
// "type": "int",
// "value": 37
// }
var retval = result.IntOf("value");
console.log("retval = " + retval);
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