Java
Java
SSH Keyboard-Interactive Authentication
See more SSH Examples
Demonstrates keyboard-interactive authentication with an SSH server. StartKeyboardAuth returns XML describing the server's prompts, and ContinueKeyboardAuth submits each response. Authentication is complete when the returned XML contains either a success or an error node.
Background: Keyboard-interactive is SSH's flexible, prompt-driven method: rather than assuming a single password, the server asks one or more questions — a password, a one-time code, a security question — and the client answers each. This is how SSH supports two-factor and other challenge-response schemes. The prompt XML also indicates whether each response should be echoed, so a client knows when to mask input. A server may issue several rounds, so a robust implementation loops until it sees success or error rather than assuming one exchange is enough.
Chilkat Java Downloads
import com.chilkatsoft.*;
public class ChilkatExample {
static {
try {
System.loadLibrary("chilkat");
} catch (UnsatisfiedLinkError e) {
System.err.println("Native code library failed to load.\n" + e);
System.exit(1);
}
}
public static void main(String argv[])
{
boolean success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Demonstrates keyboard-interactive authentication with an SSH server. The server sends one or
// more prompts as XML, and the application answers each with ContinueKeyboardAuth.
CkSsh ssh = new CkSsh();
ssh.put_ConnectTimeoutMs(5000);
ssh.put_ReadTimeoutMs(15000);
String hostname = "ssh.example.com";
int port = 22;
success = ssh.Connect(hostname,port);
if (success == false) {
System.out.println(ssh.lastErrorText());
return;
}
// Begin keyboard-interactive authentication. The returned XML describes the server's prompts.
String xmlResponse = ssh.startKeyboardAuth("mySshLogin");
if (ssh.get_LastMethodSuccess() == false) {
System.out.println(ssh.lastErrorText());
return;
}
// If the server sent a user authentication banner, an application may display it before
// prompting.
System.out.println("UserAuthBanner: " + ssh.userAuthBanner());
CkXml xml = new CkXml();
success = xml.LoadXml(xmlResponse);
if (success == false) {
System.out.println(xml.lastErrorText());
return;
}
// Authentication is complete when the XML contains either a "success" or an "error" node.
if (xml.HasChildWithTag("success")) {
System.out.println("No password required, already authenticated.");
return;
}
if (xml.HasChildWithTag("error")) {
System.out.println("Authentication failed.");
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
String password = "mySshPassword";
// Answer the prompt. Typically one call is enough, but a server may issue several rounds of
// prompts, so a robust client loops until it sees "success" or "error".
xmlResponse = ssh.continueKeyboardAuth(password);
if (ssh.get_LastMethodSuccess() == false) {
System.out.println(ssh.lastErrorText());
return;
}
success = xml.LoadXml(xmlResponse);
if (success == false) {
System.out.println(xml.lastErrorText());
return;
}
if (xml.HasChildWithTag("success")) {
System.out.println("SSH keyboard-interactive authentication successful.");
return;
}
if (xml.HasChildWithTag("error")) {
System.out.println("Authentication failed.");
}
}
}