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(Go) Create Zip in a BinData ObjectRecursively appends files in a directory tree and writes a zip archive into a Chilkat BinData object.
// This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. zip := chilkat.NewZip() // Initialize the zip object. Because we will never actually write a zip file to the filesystem, // the filepath passed to NewZip does not matter. success := zip.NewZip("x.zip") if success != true { fmt.Println(zip.LastErrorText()) zip.DisposeZip() return } // Append a directory tree. The call to AppendFiles does // not read the file contents or append them to the zip // object in memory. It simply appends references // to the files so that when WriteBd, WriteZip, or WriteZipAndClose // is called, the referenced files are streamed and compressed // into the .zip output file (or BinData object). recurse := true success = zip.AppendFiles("c:/temp/a/*",recurse) if success != true { fmt.Println(zip.LastErrorText()) zip.DisposeZip() return } // Write the zip archive into the bdZip object. bdZip := chilkat.NewBinData() success = zip.WriteBd(bdZip) if success != true { fmt.Println(zip.LastErrorText()) zip.DisposeZip() bdZip.DisposeBinData() return } // We could directly access the bytes of the zip archive, or perhaps // get the zip bytes in base64 format. zipAsBase64 := bdZip.GetEncoded("base64") fmt.Println(*zipAsBase64) // Or the zip can be used by some other Chilkat method call that accepts // a BinData object as an argument. zip.DisposeZip() bdZip.DisposeBinData() |
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