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Go

Create Zip in a BinData Object

See more Zip Examples

Recursively appends files in a directory tree and writes a zip archive into a Chilkat BinData object.

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Go
    success := false

    // This example assumes the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    zip := chilkat.NewZip()

    // Initialize the zip object.  Because we will never actually write a zip file to the filesystem,
    // the filepath passed to NewZip does not matter.
    success = zip.NewZip("x.zip")
    if success != true {
        fmt.Println(zip.LastErrorText())
        zip.DisposeZip()
        return
    }

    // Append a directory tree.  The call to AppendFiles does
    // not read the file contents or append them to the zip
    // object in memory.  It simply appends references
    // to the files so that when WriteBd, WriteZip, or WriteZipAndClose 
    // is called, the referenced files are streamed and compressed
    // into the .zip output file (or BinData object).

    recurse := true
    success = zip.AppendFiles("c:/temp/a/*",recurse)
    if success != true {
        fmt.Println(zip.LastErrorText())
        zip.DisposeZip()
        return
    }

    // Write the zip archive into the bdZip object.
    bdZip := chilkat.NewBinData()
    success = zip.WriteBd(bdZip)
    if success != true {
        fmt.Println(zip.LastErrorText())
        zip.DisposeZip()
        bdZip.DisposeBinData()
        return
    }

    // We could directly access the bytes of the zip archive, or perhaps
    // get the zip bytes in base64 format.
    zipAsBase64 := bdZip.GetEncoded("base64")
    fmt.Println(*zipAsBase64)

    // Or the zip can be used by some other Chilkat method call that accepts
    // a BinData object as an argument.

    zip.DisposeZip()
    bdZip.DisposeBinData()